Unsolved Case Episode 6: Lost in Horror – The walkthrough of the game begins with the fact that a man has disappeared in an amusement park, at a fair in honor of Halloween. Not long before he disappeared, he was seen in the house of horrors and did not leave the park. Soon enough, you discover the victim’s body hidden in a scarecrow. You have to find out who is capable of this, and find the criminal. If you can’t complete any of the puzzles or don’t know where the items are, on our website you can watch the walkthrough of the game Unsolved Case 6: Lost in Horror, and find the criminal.
Unsolved Case Episode 6: Lost in Horror – Walkthrough
Here you can watch the full walkthrough of the game Unsolved Case Episode 6: Lost in Horror, namely the main plot.
- Select 1 or 2 (X).
- Receive PHOTO.
- Take CODE LOCK CYLINDERS 1/2 (Y).
- Take GEAR, place PHOTO (Z).
- Solution: (1-5)-(2-4)-(3-5).
- Take FORTUNE TELLER CHIP (A).
- Use FORTUNE TELLER CHIP for puzzle (B), receive HOUSE OF HORRORS KEY.
- Use HOUSE OF HORRORS KEY (C).
- Go (D).
- Place GEAR, push button. Take BATTERY (E).
- Take ROULETTE and MAGNIFIER, place BATTERY (F).
- Take FREEZER SPRAY and HURL (G).
- Walk down.
- Use HURL, easy solution (H)
- Hard solution (I)
- Receive BASEBALL.
- Use BASEBALL and ROULETTE (J), take UV LAMP (K).
- Go (L).
- Use UV LAMP, press here (M).
- Take CODE LOCK CYLINDERS 2/2 (N).
- Place CODE LOCK CYLINDERS (O).
- Easy solution (P): Qx3-Sx2-Tx3-Vx4-Wx3-X, Yx4-Z-Bx2-Cx2-Ex4-Fx4. Select G.
- Hard solution (P): Qx3-Rx4-Sx2-Tx3-U-Vx4-Wx3-Xx2, Yx4-Z-A-Bx2-Cx2-Dx3-Ex4-Fx4. Select G.
- Take note, HAMMER and SCISSORS (H).
- Use SCISSORS (I).
- Select 1 or 2 (J).
- Receive CLOVER AMULET.
- Walk down.
- Place CLOVER AMULET (K).
- Defeat your opponent (random) (L), take BEADS (M).
- Use BEADS, take DETECTIVE PERMIT and SAMPLE COLLECTION KIT (N).
- Go (O).
- Use MAGNIFIER and SAMPLE COLLECTION KIT, receive DIRT SAMPLE (P).
- Take file, SLIDE and ARCHIVE KEY (Q).
- Use ARCHIVE KEY, take ARCHIVE FOLDER (R).
- Place DIRT SAMPLE and SLIDE for puzzle, move and take CHEMICAL ANALYSIS (S).
- Place ARCHIVE FOLDER and CHEMICAL ANALYSIS (T).
- Select U, take ANALYSIS RESULT (V).
- Place ANALYSIS RESULT (W).
- Select 1 or 2 (X). Note: if you’ve selected 2 at this point, skip steps marked, below.
- Take UMBRELLA and RUSTY SCYTHE BLADE (Y).
- Use FREEZER SPRAY and HAMMER, take CORKSCREW and DOOR KNOCKER (Z).
- Use DOOR KNOCKER, show DETECTIVE PERMIT (A).
- Go (B).
- Select 1 or 2 (C).
- Take REFUELING PISTOL and TUNING FORK (D).
- Place UMBRELLA, take MEDAL (E).
- Place MEDAL (F).
- Easy solution (G): (2-3)-(5-6)-H.
- Hard solution (I): (1-4)-(1-3)-(1-2)-(5-8)-(5-7)-J.
- Take MULTI-TOOL (K).
- Go to Abandoned Park.
- Take NUTCRACKER and EMPTY CONTAINER (L).
- Open revolver chamber, use NUTCRACKER (M). Receive GUNPOWDER.
- Go to Old Gas Station.
- Use MULTI-TOOL (N), receive BILLBOARD and SCREWS.
- Place BILLBOARD (O).
- Go (P).
- Take THERMAL MUG and STAIRS (Q).
- Use TUNING FORK, take DOOR FLYWHEEL (R).
- Open EMPTY CONTAINER, use GUNPOWDER. Receive FIRECRACKER.
- Use FIRECRACKER, take MAGNET (S).
- Place DOOR FLYWHEEL (T).
- Easy solution (U): 3-5-6-1-4-2.
- Hard solution (V): 1-2-8-5-3-4-7-6-9.
- Go (W).
- Select 1 or 2 (X).
- Take CANISTERS and METAL CROSSBARS (Y).
- METAL CROSSBARS, SCREWS and MULTI-TOOL on STAIRS.
- Place STAIRS for puzzle (Z), receive DIVIDERS.
- Use DIVIDERS (A), take BUSINESS CARD (B).
- Use CORKSCREW, take COINS (C).
- Use MAGNET, take COMPASS (D).
- Go to Abandoned Park.
- Place COMPASS for puzzle (E), receive LINE AND HOOK.
- Place LINE AND HOOK (F), receive GLOVE.
- Go to Gas Station.
- Place THERMAL MUG and COINS (G).
- Easy solution (H): as shown.
- Hard solution (H): Ox3-Rx3-Jx2-Qx2-S-Nx4.
- Take HOT TEA (U).
- Use HOT TEA (V), take PROJECTOR and CUTTERS (W).
- Go to Backwater Barn.
- Use CUTTERS (X), take note and PITCHFORK (Y).
- Use GLOVE, take AMULET and HOUR HAND (Z).
- Use PITCHFORK (A), take METAL HANDLE and NEW HOSE (B).
- Go to Abandoned Park.
- Place HOUR HAND (C).
- Easy and hard solution (D): (5-4)-(4-5)-(5-4)-(4-5).
- Take BULL AMULET (E).
- Place AMULET and BULL AMULET (F), take notes (G).
- Go to Old Gas Station.
- Place REFUELLING PISTOL, CANISTERS and NEW HOSE.
- Easy solution (I): J-L-N, T-S-P, X-Z-W, F-E-B.
- Hard solution (I): J-L-N, T-S-P, X-Z-W, D-F-C, LL-KK-II.
- Take GAS (N).
- Go (O).
- Use GAS (P), take GRINDSTONE (Q).
- METAL HANDLE and GRINDSTONE on RUSTY SCYTHE BLADE, receive GARDEN SCYTHE.
- Use GARDEN SCYTHE, take HORSESHOE (R).
- Go to Gas Station.
- Use HORSESHOE, take UTILITY ROOM KEY (S).
- Use UTILITY ROOM KEY for puzzle (T), receive FLOWER AMULET.
- Place BUSINESS CARD and FLOWER AMULET (U).
- Solution (V): Wx2-Y-Wx3-Y-W-Y-Wx3-Y-Xx2-Y.
- Take MIRRORS and notes (Z).
- Go to Corn Field.
- Receive COMB.
- Go (A).
- Use COMB (B), take LIGHTBULB (C).
- Walk down.
- LIGHTBULB and MIRRORS on PROJECTOR, receive SPOTLIGHT.
- Use SPOTLIGHT (D).
- Go right (E), take pump (F), walk down (G).
- Use pump (H), go left (I), right (J)
- Take mask (K), down (L), left (M), use mask (N), go (O).
- Take machete (P), left (Q), use machete (R), go (S).
Congratulations! You have completed the game Unsolved Case Episode 6: Lost in Horror.