Grim Tales 27: The Cursed Bloodline – Walkthrough

Grim Tales 27: The Cursed Bloodline - Walkthrough

Grim Tales 27: The Cursed Bloodline – A new story about the Grey family, where the past comes back to haunt them in the harshest way possible. You’re used to the shadows of your ancestors not giving you peace, and your ability to travel through time has helped you solve the most complicated cases more than once. But this time, it all starts with a desperate call from Louise. She finds the first mansion of Alistair Gray, a house about which almost nothing remains in the chronicles. Abandoned, hidden from prying eyes, it stood on the outskirts of the city for decades. Local adventurers tried to get to it, but returned frightened and with terrifying stories. The path to the mansion gradually became overgrown, and references to it seemed to have been deliberately erased. When Louise asks for help, you and your daughter Alice go to the house and witness an invisible force pulling her inside. Glowing symbols at the entrance block the way, strange garden decorations are clearly related to witchcraft, and the mansion itself seems to absorb magic. Everything points to an ancient curse associated with the witches who lived near Alistair Gray and a deadly debt that has yet to be paid. You must enter the house, protect Louise, and find out why the founder of the family left this place and tried to erase it from history. As you progress, family secrets related to the amulet are revealed, whose power turns out to be much more dangerous than expected. Even those who accidentally find themselves inside the mansion quickly realize that the house will not let them leave so easily. Using your magical abilities and detective skills, you will explore the rooms of the ancient mansion, figure out the mechanisms, and confront the spirit of the witch who is holding Louise captive. If you can’t solve any of the puzzles or don’t know where to find the items, you can check out the Grim Tales 27: The Cursed Bloodline walkthrough on our website and find out what happens to the Gray family.

Grim Tales 27: The Cursed Bloodline – Walkthrough

Here you can see the complete walkthrough for Grim Tales 27: The Cursed Bloodline, namely all chapters, including the bonus chapter, in pictures.

Grim Tales 27: The Cursed Bloodline Walkthrough - Step 1
  • Talk (A).
  • Take LOUISA’S WALLET (B).
  • Take LOUISA’S HAIRPIN (C).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 2
  • Use LOUISA’S HAIRPIN (D), receive CLOCK HANDS 1/2 and HAIRPIN WITH RESIN.
  • Take METAL ROSE (E).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 3
  • Open LOUISA’S WALLET, examine, use HAIRPIN WITH RESIN and METAL ROSE, take PENDANT NECKLACE.
  • Use PENDANT NECKLACE (F).
  • Play puzzle (G), take STRANGE AMULET.
  • Use STRANGE AMULET (H).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 4
  • Solution (I).
  • Receive INCOMPLETE AMULET.
  • Enter Hall.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 5
  • Take ELEMENTS RING (J).
  • ELEMENTS RING on INCOMPLETE AMULET, take COMPLETE AMULET.
  • Use COMPLETE AMULET (K).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 6
  • Solution (L).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 7
  • Take BENT KEY (M).
  • Take CLOCK SCREW (N).
  • Take GARDEN TABLET (O).
  • Enter Second Floor (P).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 8
  • Examine (Q).
  • Take CLOCK HANDS 2/2.
  • Add CLOCK HANDS (R) and CLOCK SCREW, receive WALLPAPER WITH CODE.
  • Take POTION MAKER’S KIT.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 9
  • Add WALLPAPER WITH CODE (S), adjust code.
  • Take RECIPE FRAGMENTS 1/4 and GARDEN WITCH.
  • Return to Mansion Entrance.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 10
  • Add GARDEN WITCH (T) and GARDEN TABLET.
  • Adjust witches, take WOLFBERRY and GAUNTLET OF STRENGTH.
  • Enter Hall.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 11
  • Take JEWELRY ANVIL (U).
  • Use GAUNTLET OF STRENGTH (V), take HAMMER and OILY CANDLE.
  • Move down.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 12
  • JEWELRY ANVIL and HAMMER on BENT KEY, hammer X3, take TRUNK KEY.
  • Use TRUNK KEY (W).
  • Take UPHOLSTERY CLEANER (X) and FIRST AID KIT.
  • Enter Hall.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 13
  • Add FIRST AID KIT (Y).
  • Use items: A-B-C.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 14
  • Solution (Z).
  • Take RECIPE FRAGMENTS 2/4.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 15
  • Receive WITCH’S STAFF (A).
  • Enter Hall.
  • Add WITCH’S STAFF (B).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 16
  • Solution (C).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 17
  • Solution (D).
  • Take CRYSTAL BALL and CARVING TOOLS.
  • Enter Second Floor.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 18
  • Add CRYSTAL BALL (E), take CARVED FLOWER and KEY.
  • Use OILY CANDLE (F), then KEY.
  • Take RECIPE FRAGMENTS 3/4 and SUMMONING TABLET.
  • Move down.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 19
  • Add CARVED FLOWER (G), take RECIPE FRAGMENTS 4/4.
  • Move down.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 20
  • Open POTION MAKER’S KIT (H), add RECIPE FRAGMENTS and WOLFBERRY.
  • Examine, use, examine.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 21
  • Make recipe (I).
  • Take IVY EXTERMINATOR.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 22
  • Use IVY EXTERMINATOR (J).
  • Find pairs.
  • Enter Backyard.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 23
  • Take SHARP SAW (K).
  • Take KNOB (L).
  • Take EMPTY BOTTLE (M).
  • Return to Hall.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 24
  • Use SHARP SAW (N), take METAL ROD and BOARDS.
  • Enter Second Floor.
  • Use EMPTY BOTTLE (O), take THREAD and WITCH’S TEARS.
  • Move down.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 25
  • Add WITCH’S TEARS (P) and SUMMONING TABLET, take RESTORATION SPELL and PERSONAL ITEMS 1/3.
  • Return to Backyard.
  • Add RESTORATION SPELL (Q) and BOARDS.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 26
  • Solution (R).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 27
  • Talk (S).
  • Take TAPESTRY WITH PATTERN (T).
  • Take TAPESTRY PIECE 1/2 (U).
  • Take NAIL SCISSORS (V), add KNOB.
  • Take TRIDENT and WOLF’S BOWL.
  • Return to Hall.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 28
  • Use NAIL SCISSORS (W).
  • Take PERSONAL ITEMS 2/3 and MERMAID TAIL.
  • Return to Backyard.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 29
  • Examine (X), add TRIDENT and MERMAID TAIL, take HOOK ON ROPE and FLINT WHEEL.
  • Use HOOK ON ROPE (Y), take DUSTER and BONE FRAGMENT.
  • Return to Hall.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 30
  • Add BONE FRAGMENT (Z).
  • Solution (A).
  • Take GHOSTLY BONE.
  • Return to Second Floor.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 31
  • Use DUSTER (B), take PUNCH NEEDLE and COAT OF ARMS PART.
  • Return to Backyard.
  • Add WOLF’S BOWL (C) and GHOSTLY BONE.
  • Take TAPESTRY PIECE 2/2 and WOLF TOKEN.
  • Enter Sitting Room.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 32
  • TAPESTRY PIECE, PUNCH NEEDLE, THREAD and UPHOLSTERY CLEANER on TAPESTRY WITH PATTERN, take COVEN TAPESTRY.
  • Place COVEN TAPESTRY (D).
  • Play puzzle (E).
  • Take WORN SEAL (F).
  • Return to Second Floor.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 33
  • Remove ALISTAIR’S SYMBOL from WORN SEAL.
  • Add ALISTAIR’S SYMBOL (G).
  • Enter Attic.
  • Examine (H).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 34
  • Take IMAGE PLATES 1/4 (I).
  • Use GAUNTLET OF STRENGTH (J), then METAL ROD.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 35
  • Take GLASS STAMP (K).
  • Take TABLESPOON (L).
  • Add WOLF TOKEN (M) and COAT OF ARMS PART.
  • Take PIECE OF WOOD and VELVET PAD.
  • Return to Mansion Entrance.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 36
  • CARVING TOOLS, PIECE OF WOOD and GLASS STAMP on WORN SEAL, take ARCHIVE SEAL.
  • Use ARCHIVE SEAL (N).
  • Play puzzle (O), take MAGIC SCROLL.
  • Enter Backyard.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 37
  • Use TABLESPOON (P), receive GRAVE DIRT.
  • Take IMAGE PLATES 2/4.
  • Enter Sitting Room.
  • Open MAGIC SCROLL, take LIQUID SILVER.
  • Add LIQUID SILVER (Q) and VELVET PAD.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 38
  • Solution (R).
  • Take METAL SPRING (S) and PERSONAL ITEMS 3/3.
  • Return to Attic.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 39
  • Open (T), add GRAVE DIRT, take PAW PRINT MEDIUM and LIGHTER BASE.
  • Return to Backyard.
  • Add PAW PRINT MEDIUM (U), take BARGREST’S PRINT.
  • Return to Attic.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 40
  • BARGREST’S PRINT and PERSONAL ITEMS on MAGIC SCROLL, take ACTIVATED SPELL.
  • Add ACTIVATED SPELL (V).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 41
  • Solution (W).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 42
  • Take PHONOGRAPH NEEDLE (X).
  • Add PHONOGRAPH NEEDLE (Y), take FIREPLACE SALAMANDER.
  • Return to Sitting Room.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 43
  • Add FIREPLACE SALAMANDER (Z), take FIRE RUNE and FIREPLACE TONGS.
  • FIRE RUNE and FLINT WHEEL on LIGHTER BASE, take LIVING FLAME.
  • Use LIVING FLAME (A).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 44
  • Find items (B), receive EMERALD BROOCH.
  • Return to Attic.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 45
  • Move (C).
  • Use EMERALD BROOCH and METAL SPRING, take SHAWL and IMAGE PLATES 3/4.
  • Return to Backyard.
  • Add SHAWL (D), take WET SHAWL.
  • Return to Music Room.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 46
  • Take RUSTY FEATHER (E).
  • Use FIREPLACE TONGS, take PHONOGRAPH SWITCH and IMAGE PLATES 4/4.
  • Add PHONOGRAPH SWITCH (F) and WET SHAWL.
  • Adjust dial x2, take PAPERCLIP, TOKEN 1/3 and LENS.
  • Add LIVING FLAME (G), then LENS and IMAGE PLATES.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 47
  • Play puzzle (H).
  • Take ENERGY STONE (I).
  • Remove stone from DISCHARGED AMULET, add ENERGY STONE, take CHARGED AMULET.
  • Use CHARGED AMULET (J).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 48
  • Solution (K).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 49
  • Talk (L).
  • Take GOLD DOUBLOON (M).
  • Use PAPERCLIP, take THICKENED WINE and TOKEN 2/3.
  • Use GOLD DOUBLOON (N), take PAULDRON and SHARP KNIFE.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 50
  • Take PENDULUM BASE (O).
  • Add RUSTY FEATHER and PAULDRON.
  • Solution (P) B-Ax2-B-A.
  • Enter Library.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 51
  • Take HOURGLASS (Q).
  • Use SHARP KNIFE (R).
  • Take DIAMOND PENDANT and CHARMED THREAD.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 52
  • DIAMOND PENDANT and THICKENED WINE on HOURGLASS, take WINE-FILLED HOURGLASS.
  • Add WINE-FILLED HOURGLASS (S).
  • Enter V’s Room.
  • Examine (T).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 53
  • Take GLASS FACE (U).
  • Play puzzle (V), receive GODDESS STATUETTE.
  • Move down.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 54
  • Add GLASS FACE (W), take BELLS.
  • Move down.
  • Add CHARMED THREAD (X), then BELLS, take DREAMCATCHER and TOKEN 3/3.
  • Return to V’s Room.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 55
  • Take MISSING CARD (Y).
  • Add DREAMCATCHER, take COLORED GLASS and CHAIN.
  • Return to Basement.
  • Add COLORED GLASS (Z), take ROSE OIL.
  • Return to V’s Room.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 56
  • Add ROSE OIL (A), then TOKEN.
  • Examine (B).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 57
  • Solution (C).
  • Take FASTENER (D) and ARCHIVE PICTURE.
  • Move down.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 58
  • Add FASTENER (E).
  • Take EMPTY TILE (F) and DECIPHERING DEVICE.
  • Enter V’s Room.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 59
  • Add GODDESS STATUETTE (G), take INCOMPLETE DIVINATION SET and MUGWORT.
  • Open INCOMPLETE DIVINATION SET, add MISSING CARD and EMPTY TILE, take DIVINATION SET.
  • Add DIVINATION SET (H), take MAGIC CANDLES and WINDOW HANDLE.
  • Move down.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 60
  • Add WINDOW HANDLE (I), take LOCK PLATE and WHITE CHALK.
  • Move down.
  • Add WHITE CHALK (J), MAGIC CANDLES, MUGWORT and ARCHIVE PICTURE.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 61
  • Examine (K).
  • Play puzzle (L).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 62
  • Take ALISTAIR’S DIARY (M).
  • Enter Library.
  • Open ALISTAIR’S DIARY, take WOLF CLAW.
  • Add WOLF CLAW (N), take ROCK WITH CRYSTALS and LIGHT BULB.
  • Enter V’s Room.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 63
  • Add ROCK WITH CRYSTALS (O), take METAL FLOWER 1/2 and SEARCH CRYSTAL.
  • SEARCH CRYSTAL and CHAIN on PENDULUM BASE, take PENDULUM.
  • Add PENDULUM (P).
  • Find runes, take GUIDE LEVER.
  • Return to Basement.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 64
  • Add GUIDE LEVER (Q), take DOLL EYE.
  • Return to V’s Room.
  • Add DOLL EYE (R), read, take METAL FLOWER 2/2 and DECIPHERING POTION.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 65
  • Add DECIPHERING DEVICE, DECIPHERING POTION and LIGHT BULB to ALISTAIR’S DIARY.
  • Solution (S).
  • Take DECIPHERED DIARY.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 66
  • Give DECIPHERED DIARY (T).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 67
  • Take KEY BLANK (U).
  • Add KEY BLANK (V), take COMPLETE KEY and EMPTY JAR.
  • Take SPIDER PENDANT (W).
  • Insert COMPLETE KEY.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 68
  • Take GLUE (X).
  • Add SPIDER PENDANT, read, take CRYSTAL DECANTER and ANCIENT BOOK 1/3.
  • Enter Library (Past) (Y).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 69
  • Take PUMP HANDLE (Z).
  • Take METAL PIECE (A).
  • METAL PIECE and METAL FLOWER on LOCK PLATE.
  • Play puzzle, receive LOCK PART.
  • Add LOCK PART (B).
  • Enter Greenhouse.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 70
  • Remove (C), use GLUE, take METAL SIGN PLATE.
  • Take ANCIENT BOOK 2/3 (D).
  • Add EMPTY JAR (E) and PUMP HANDLE, take CLEAN WATER.
  • Return to Alistair’s Study (Past).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 71
  • Add CLEAN WATER (F), take BROKEN SPRINKLER and STAR SHADE.
  • Enter Library (Past).
  • Add STAR SHADE (G), take ANCIENT BOOK 3/3 and SPRAY MECHANISM.
  • Add ANCIENT BOOK (H) and METAL SIGN PLATE.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 72
  • Solution (I).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 73
  • Take SCRAPER (J) and SEMI-PRECIOUS DOWEL.
  • Move down.
  • Add SEMI-PRECIOUS DOWEL (K), take PLANT FOOD.
  • Return to Greenhouse.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 74
  • PLANT FOOD, CLEAN WATER and SPRAY MECHANISM on BROKEN SPRINKLER, take FERTILIZER.
  • Use FERTILIZER (L), take PHALAENOPSIS FLOWER and EMPTY CAPSULE.
  • Move down.
  • Add SCRAPER (M) and EMPTY CAPSULE, take JADE DUST CAPSULE and TIME CLOT.
  • Enter Greenhouse.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 75
  • Add CRYSTAL DECANTER (N) and JADE DUST CAPSULE, take EXPANDING LIQUID.
  • Return to Alistair’s Study (Past).
  • Add EXPANDING LIQUID (O), take SECRET PLATE and TWEEZERS.
  • Add SECRET PLATE (P).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 76
  • Play puzzle (Q), receive ALCHEMICAL CLOCK.
  • Return to Greenhouse.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 77
  • Take RECIPE from ALCHEMICAL CLOCK.
  • Add RECIPE (R), make potion, take GOLD LEAF.
  • Return to Alistair’s Study (Past).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 78
  • PHALAENOPSIS FLOWER, TIME CLOT and GOLD LEAF on ALCHEMICAL CLOCK, take ACTIVATED CLOCK.
  • Use ACTIVATED CLOCK (S).
  • Talk (T).
  • Solution (U) A-B-C-D-E-F-G-K-H-I-H-L-H-J.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 79
  • Solution (V) C-G-K-L-P-O-N-M-I-E-F-B-C-G-H-D-C-B-A-E-I-J-K-O-N-J-I-E-F-G-K-L-H-G-C-B-F-E-I-J-F-E-I-J-N-O-P.
  • Solution (W) B-C-D-E-F-G-A-B-C-D-G-C-B-G.
  • Receive STUDY PHOTO and ROPE.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 80
  • Talk (X).
  • Take SKELETON ARM (Y).
  • Use STUDY PHOTO (Z).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 81
  • Examine (A).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 82
  • Re-order (B).
  • Examine (C).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 83
  • Add SKELETON ARM (D) and TWEEZERS, take NEWT PART 1/3 and OPTICAL PRISM.
  • Add ROPE (E), take FRAME CORNER and SHARP STILETTO.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 84
  • Take CANE FRAGMENT (F).
  • Add FRAME CORNER, read, take ALISTAIR’S SIGNET and NEWT PART 2/3.
  • Take OILY HANDKERCHIEF (G).
  • Use ALISTAIR’S SIGNET, add OPTICAL PRISM.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 85
  • Solution (H).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 86
  • Use SHARP STILETTO (I), receive LENS.
  • Move down.
  • Add LENS (J), take BURNING STICK.
  • Enter Secret Room.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 87
  • BURNING STICK and OILY HANDKERCHIEF on CANE FRAGMENT, take BURNING TORCH.
  • Use BURNING TORCH (K), illuminate.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 88
  • Take THIN HOOK (L).
  • Use ALISTAIR’S SIGNET (M), take POTION RECIPE.
  • Move down.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 89
  • Use THIN HOOK (N).
  • Solution (O).
  • Enter Ritual Hall.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 90
  • Take SPROUT AMULET (P).
  • Take SCREWDRIVER (Q).
  • Move down.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 91
  • Use SCREWDRIVER (R), take COAL DUST and NEWT PART 3/3.
  • Enter Secret Room.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 92
  • Use TWEEZERS (S), then SPROUT AMULET.
  • Take CORKSCREW and GHOSTLY FLOWER.
  • GHOSTLY FLOWER and NEWT PART on POTION RECIPE, take POTION INGREDIENTS.
  • Add POTION INGREDIENTS (T).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 93
  • Play puzzle (U), receive GHOSTLY POTION.
  • Move down.
  • Add GHOSTLY POTION (V).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 94
  • Take LEVER (W).
  • Take TIPLESS DART (X).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 95
  • Use COAL DUST (Y), press A-B-C, take FISHING ROD and EARTH HEART.
  • Take CROSSBOW (Z).
  • Add LEVER, then EARTH HEART.
  • Enter Morwenna’s Room.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 96
  • Use HALF-CHARGED AMULET (A).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 97
  • Solution (B).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 98
  • Solution (C).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 99
  • Take ICE CUBE (D).
  • Take TRIANGLE (E).
  • Add TIPLESS DART (F), receive STICKY DART.
  • Take STEEL STICK.
  • Move down.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 100
  • Use TRIANGLE (G) and STEEL STICK.
  • Find items.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 101
  • Take FISHING LINE (H) and DART PULLER.
  • STICKY DART and DART PULLER on CROSSBOW.
  • Use CROSSBOW (I), take LEVITATION SPELL and CRYSTAL FLY.
  • Enter Morwenna’s Room.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 102
  • Add CRYSTAL FLY (J), take TWISTED HORN.
  • Add TWISTED HORN (K) and LEVITATION SPELL.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 103
  • Solution (L).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 104
  • Take MOSAIC PIECE 1/4 (M) and POWERFUL MAGNET.
  • Move down.
  • Use POWERFUL MAGNET (N), take WITCH EYE.
  • Enter Morwenna’s Room.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 105
  • Use CORKSCREW (O).
  • Add WITCH EYE, take ENERGY HEART and ALISTAIR DOLL.
  • Move down.
  • Add ENERGY HEART (P).
  • Enter Ghostly Prison.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 106
  • Talk (Q).
  • Take MANACLE (R).
  • Take OPERATING INSTRUCTIONS (S).
  • Add MANACLE and ALISTAIR DOLL, take HYPNOTIC BAIT and MOSAIC PIECE 2/4.
  • Move down.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 107
  • FISHING LINE and HYPNOTIC BAIT on FISHING ROD, take HYPNOTIC FISHING ROD.
  • Use HYPNOTIC FISHING ROD (T), receive AERIAL FISH and MOSAIC PIECE 3/4.
  • Enter Ghostly Prison.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 108
  • Give AERIAL FISH (U).
  • Play puzzle (V), take KALEIDOSCOPE.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 109
  • Talk (W).
  • Take FIRE IN JAR (X).
  • Take KEYHOLE MOLD (Y).
  • Return to Morwenna’s Room.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 110
  • Add FIRE IN JAR (Z), take COTTON WOOL, KNOB and MOSAIC PIECE 4/4.
  • Return to Ghostly Prison.
  • Add KALEIDOSCOPE (A) and MOSAIC PIECE, read, take OBSESSION CHAIN and TONGS.
  • Move down.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 111
  • Use TONGS (B), take BURNING INCENSE and FIREBIRD FEATHER.
  • Enter Ghostly Prison.
  • FIREBIRD FEATHER and KEYHOLD MOLD on ICE CUBE, take ICE KEY and CRYSTAL PENDANT 1/2.
  • Insert ICE KEY (C).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 112
  • Solution (D).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 113
  • Solution (E).
  • Use GHOSTLY POTION (F).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 114
  • Use OBSESSION CHAIN (G).
  • Enter Ritual Hall.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 115
  • Add KNOB (H) and OPERATING INSTRUCTIONS, find items.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 116
  • Take SHOVEL (I) and ENERGY STONE.
  • Move down.
  • Remove stone from DISHCHARGED AMULET, add ENERGY STONE, take CHARGED AMULET.
  • Use CHARGED AMULET (J).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 117
  • Solution (K).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 118
  • Take CRYSTAL PENDANT 2/2 (L).
  • Take MAGIC BOX (M).
  • Enter Secret Room.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 119
  • Use SHOVEL (N), take GEM SALT.
  • Return to Ritual Hall.
  • Add CRYSTAL PENDANT (O).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 120
  • Take SOLVENT (P) and OYSTER SHELL.
  • Use OYSTER SHELL (Q), receive SPRING WATER.
  • Move down.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 121
  • Add COTTON WOOL (R) and SOLVENT, take SEARCH COMPASS.
  • Enter Secret Room.
  • Add SEARCH COMPASS (S).
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 122
  • Play puzzle (T), take WHOLE SCROLL.
  • Move down.
  • Add WHOLE SCROLL (U), take RITUAL SCROLL.
  • Enter Ritual Hall.
Grim Tales 27: The Cursed Bloodline Walkthrough - Step 123
  • GEM SALT, SPRING WATER, BURNING INCENSE and FIRE IN JAR on MAGIC BOX, take ELEMENTS.
  • Add RITUAL SCROLL (V), ELEMENTS, then HALF-CHARGED AMULET.
  • Walkthrough Bonus Chapter, at the link below.
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