Labyrinths of the World 13: Eternal Winter – The walkthrough of the game occurs when, while exploring the anomalies of the Northern Lights, the main character discovered distress signals coming from the Frost Wind world. Only you can help her survive. Low temperatures are the smallest problem. Dragons keep attacking the world and innocent people don’t know what to do. An old ally has betrayed you, so now you are alone in this disaster. You have to survive in an unfamiliar area and save the inhabitants. If you are stuck at some location on our website, you can watch a step-by-step walkthrough of the game Labyrinths of the World 13: Eternal Winter, and continue this mysterious journey.
Labyrinths of the World 13: Eternal Winter – Walkthrough
Here you can watch the complete walkthrough of Labyrinths of the World 13: Eternal Winter, namely all chapters, including the bonus one.
- Speak to character, take DAVONA’S PURSE (A).
- Take Map, FLARE GUN, SCOOP NET (B) and camera (C), open take Hint (D).
- DAVONA’S PURSE for MATCHES, RUBBER GLOVES, ACCESS CARD and envelope.
- Use ACCESS CARD (E), play puzzle (F), receive FISH.
- Use FISH (G), SCOOP NET (H), receive BOX WITH SPARE ANTENNA.
- BOX WITH SPARE ANTENNA for PAPER CLIP, ANTENNA.
- Take Tasks, use RUBBER GLOVES (I), ANTENNA (J).
- Easy solution (K).
- 1-14.
- Hard solution (L).
- 1-14.
- Take phone, note, heat bridge, pack and wrist device.
- Select 1, take Morphing Dragons, 2, take Map, 3, take Hint, 4.
- Take Crystals, 5, take Constellations, 6, grappling hook.
- Use FLARE GUN (M), take CANNONBALL (N).
- Use CANNONBALL (O), MATCHES (P).
- Take note, POLE and HAND DRILL (Q).
- Take note, use HAND DRILL (R), open, take FLUTE (S), BUTTON (T).
- Select (U), use FLUTE.
- Solution (V).
- B-D, B-C-D, A-D, B-D.
- Go forward.
- Take OLD SIGN, note, WHEEL PART, HAMMER, WHEEL HALF (W).
- Open (X), take and select 2x (Y), take SMARTPHONE FLASHLIGHT (Z).
- Go down.
- Use SMARTPHONE FLASHLIGHT (A).
- Easy solution (B): 1-10.
- Hard solution (C): 1-14.
- Select (D), take 8/8 NAILS, SHIELD (E).
- Go (F).
- HAMMER, NAILS on OLD SIGN for MAKESHIFT BRIDGE.
- Use MAKESHIFT BRIDGE (G).
- Go forward.
- Take RAKE, MITTEN (H).
- Use SHIELD (I), PAPER CLIP (J), take MAGIC SCEPTER, NEEDLE and SCREW (K).
- MAGIC SCEPTER for note, select 2x.
- Use MAGIC SCEPTER (L).
- Take HEAT HUNTER’S EMBLEM (M).
- Go down 2x.
- Use HEAT HUNTER’S EMBLEM (N), take SCARF (O), BELT (P).
- Go forward.
- WHEEL HALF, BELT on WHEEL PART for WHEEL.
- Remove wood, use WHEEL, POLE (Q) and HAMMER.
- Play puzzle (R), receive PHOENIX LANTERN.
- Use PHOENIX LANTERN (S), take GINGER ROOT, SADDLE PAD (T).
- Go forward.
- Use SCREW, BUTTON (U), take REINS (V), MUSIC ROLL (W).
- Go down 2x.
- Select (X), remove paper, use MUSIC ROLL (Y), select crank, take TONGS, SCISSORS (Z).
- Go forward 2x.
- NEEDLE, SCISSORS on MITTEN for NEEDLE AND THREAD.
- Take note, use REINS, NEEDLE AND THREAD and SADDLE PAD (A), take SADDLE (B).
- Use SADDLE (C).
- Solutions (D1-D3).
- 1-6, 1-5, 1-3.
- Use RAKE (E), take SAW, HANDLE (F).
- Use SAW (G), speak to character, receive WILLIAM’S HUT KEY.
- Use WILLIAM’S HUT KEY (H).
- Easy solution (I).
- Ax3-Bx2-Cx2-Dx3-E-F.
- Hard solution (J).
- Ax3-Bx2-Cx2-Dx3-E-F-G-H.
- Go forward.
- Select (K) 4x, take PIN, DAMAGED BOX, use TONGS (L).
- Take DRAGON SCALE EXTRACT (M).
- Take MOON SHARD (N).
- Take GLUE, use SCARF (O), MOON SHARD, take ORCHID (P).
- Select book, use GINGER ROOT, DRAGON SCALE EXTRACT and ORCHID (Q), play puzzle (R), receive WARMTH ELIXIR.
- Use WARMTH ELIXIR (S), speak to character, receive GRYPHON INLAY.
- Go down.
- Speak to character.
- Use GRYPHON INLAY (T).
- Enter Gryphon Tower.
- Take OVEN FORK (U).
- Use OVEN FORK (V), take note, MAMMOTH FIGURINE PART (W).
- GLUE, MAMMOTH FIGURINE PART on DAMAGED BOX for 1/2 GRYPHON STATUETTES, ROPE.
- Take FROZEN ITEMS, use ROPE (X), HANDLE (Y).
- Easy solution (Z): (A-1)-(B-8)-(G-4)-(C-7)-(H-6)-(F-5)-(E-2)-(D-3).
- Hard solution (A): (A-1)-(B-9)-(C-8)-(D-4)-(E-10)-(F-2)-(G-11)-(H-3)-(I-6)-(J-5)-(K-7).
- Take SUN FIGURINE, PROTECTIVE GOGGLES.
- Take note, use PROTECTIVE GOGGLES, select (B), take MOON FIGURINE (C), GEAR (D).
- Go down.
- Use SUN FIGURINE, MOON FIGURINE (E).
- Select flowers, trowel (E), take note, use PIN (G), take book, 1/2 GRYPHON EYES and CORKSCREW (H).
- Return to William’s Hut.
- Use CORKSCREW (I), take note, MIRROR (J).
- Use FROZEN ITEMS, MIRROR (K), take DRAGON FANG, 2/2 GRYPHON EYES (L).
- Return to Gryphon Tower.
- Select (M), use 2/2 GRYPHON EYES (N), take FAN, TUNING KEY (O).
- Select (P), use TUNING KEY (Q), take TWEEZERS, TOOL SET (R).
- Go down.
- Give TOOL SET (S), speak to character, play puzzle (T), receive CHEST INLAY.
- Use CHEST INLAY (U), take WINDMILL PART, 2/2 GRYPHON STATUETTES (V).
- Return to William’s Hut.
- Use 2/2 GRYPHON STATUETTES, take ENCYCLOPEDIA OF GRYPHONS (W).
- Return to Gryphon Tower.
- Use ENCYCLOPEDIA OF GRYPHONS (X).
- Solution (Y).
- A-C-B-A.
- Take DAMAGED LADDER (Z), SWORD HILT (A).
- Use GEAR, DRAGON FANG (B), open, select (C), open, take note, SCREW and CARABINER (D).
- CARABINER on DAMAGED LADDER for LADDER.
- Use LADDER (E), speak to character, take AXE (F).
- Use AXE (G), take STICKS (H).
- Use STICKS, FAN (I), take device (J).
- Easy solution (K).
- Hard solution (L).
- Use TWEEZERS (M), receive ARROWHEAD, use WINDMILL PART, take STONE (N).
- Take HOOKED BRANCH (O), CHAIN WITH HOOK, use ARROWHEAD (P), take NAIL, SIEVE (Q).
- Take, select note, use SIEVE (R), select 1-6, take WEIGHT DETAIL(S).
- Use WEIGHT DETAIL (T).
- Easy solution (U).
- (1-A)-(3-C)-(5-D)-(7-F).
- Hard solution (V).
- (1-D)-(3-C)-(5-A)-(7-F).
- Go forward.
- Use STONE, NAIL (W), take 1/2 BIRD FIGURINES (X), GRATER (Y).
- Use SWORD HILT, HOOKED BRANCH (Z), take BOTTLE, HANDLE (A).
- Use HANDLE, SCREW (B), uncover, take 2/2 BIRD FIGURINES, BOWL (C).
- Use 2/2 BIRD FIGURINES (D).
- Go forward.
- Take CRATE (E), open pack, take note, PICKERS ENCYCLOPEDIA (F).
- Use GRATER, BOWL (G), take GRATED GARLIC (H).
- Use CHAIN WITH HOOK, CRATE (I), take BOARDS, 1/3 ORNATE TILES (J).
- Use BOARDS (K), play puzzle (L), receive FLYING KEY.
- Use FLYING KEY (M), take GLOVE, TIED POUCH (N).
- Go down 2x.
- Use GLOVE (O), take SHIELD (P), WOODEN MUG (Q).
- Use WOODEN MUG (R), take LASSO, GLOWING MUSHROOM (S).
- Go forward 2x.
- PICKERS ENCYCLOPEDIA, note, BOTTLE, GRATED GARLIC and GLOWING MUSHROOM on PICKERS ENCYCLOPEDIA for GARLIC TINCTURE.
- Give GARLIC TINCTURE (T), speak to character, receive PICKER’S AMULET.
- Go down.
- Use PICKER’S AMULET (U).
- Easy solution (V1-V3).
- (A-1)-(B-2)-(C-3), (D-4)-(E-5)-(F-6), (G-7)-(H-8)-(I-9).
- Hard solution (W1-W3).
- (A-1)-(B-2)-(C-3)-(D-4), (E-5)-(F-6)-(G-7)-(H-8), (I-9)-(J-10)-(K-11)-(L-12).
- Take COMB.
- Use COMB (X), take SHARP SHELL, 2/3 ORNATE TILES (Y).
- Go forward.
- SHARP SHELL on TIED POUCH for note, SCROLL and 3/3 ORNATE TILES.
- Use 3/3 ORNATE TILES (Z), take 1/2 INK AND QUILL, SHOVEL (A).
- Go down.
- Use SHOVEL (B), take LONG BRANCH, TONGS (C).
- Use TONGS to drag snake (D), use SHIELD, take JAR AND SCOOP NET (E).
- Go down.
- Use JAR AND SCOOP NET (F), play puzzle (G), receive MAGIC BUTTERFLIES.
- Use MAGIC BUTTERFLIES (H).
- Take SHAWL, LOCKED BOOK (I).
- Use SHAWL (J), take RUSTY KNIFE, HELMET (K).
- Use LASSO (L), take BRUSH, use HELMET (M), select (N), uncover, take STUD EARRING (O).
- STUD EARRING on LOCKED BOOK for MANUAL.
- Use MANUAL (P).
- Easy solution (Q).
- A-B-A-C.
- Hard solution (R).
- A-B-C-D-B-E.
- Go forward.
- Take WOODEN MALLET, SCYTHE BLADE (S).
- SCYTHE BLADE on LONG BRANCH for SCYTHE.
- Use SCYTHE (T), take 2/2 INKWELL AND QUILL, LIQUID SOAP (U).
- Use SCROLL, 2/2 INK AND QUILL (V), take COMBINATION (W).
- Use COMBINATION (X).
- Easy solution (Y).
- Hard solution (Z).
- Take MILLENARY TREE’S FRUIT.
- Go down.
- Use MILLENARY TREE’S FRUIT (A), receive CRYSTAL HEART.
- Go forward.
- Use CRYSTAL HEART (B).
- Go forward.
- Take BUCKET AND BRUSH, 1/2 PICKER FIGURINES (C).
- Use LIQUID SOAP, BRUSH (D), open, take MAGNET (E), MATCHES (F).
- Use MAGNET (G), take 1/3 COGWHEELS, SANDPAPER (H).
- SANDPAPER on RUSTY KNIFE for SHARP KNIFE.
- Use SHARP KNIFE (I), receive LINE AND HOOK.
- Go down.
- Use LINE AND HOOK (J), play puzzle (K), receive MAGIC FISH.
- Give MAGIC FISH (L), take VALVE (M), use BUCKED AND BRUSH, MATCHES (N), receive RESIN.
- Use VALVE (O), take 2/3 COGWHEELS, BELT (P).
- Go forward.
- Use BELT (Q), take OILER (R), BOAR’S FANG and RITUAL BOOK (S).
- Use BOAR’S FANG, WOODEN MALLET (T), take JACK (U), 2/2 PICKER FIGURINES (V).
- Go down 2x.
- Use 2/2 PICKER FIGURINES, take 1/3 MAGIC CRYSTALS (W), SHACKLES (X).
- Go forward 2x.
- Use SHACKLES (Y), take LIGHTER (Z), 3/3 COGWHEELS (A).
- Use 3/3 COGWHEELS (B), take 2/3 MAGIC CRYSTALS, SCREWDRIVER (C).
- Go down.
- Use SCREWDRIVER (D), take CLOCK DETAIL (E).
- Use RESIN, CLOCK DETAIL (F), take SPYGLASS, 3/3 MAGIC CRYSTALS (G).
- Go forward.
- Use RITUAL BOOK, 3/3 MAGIC CRYSTALS (H).
- Easy solution (I).
- Ax5-Bx3-Cx9-Dx7.
- Hard solution (J).
- Dx4-C-Bx4-Cx2-Ax2.
- Take CUTTERS (K).
- Take 1/3 COINS, use CUTTERS (L), take WHEEL (M).
- Use JACK, WHEEL (N).
- Go forward.
- Use OILER (O), take YARN, BUTTON and 2/3 COINS (P).
- Take MAP PART (Q), INCENSE (R).
- Speak to character, use INCENSE, LIGHTER (S), take SCREWS, 3/3 COINS (T).
- Go down.
- Take note, use 3/3 COINS (U), play puzzle (V), receive RUNIC STONE.
- Give RUNIC STONE (W), speak to character, receive SHIP INSERT.
- Use SHIP INSERT (X).
- Enter Jeanne’s Ship.
- Take 1/3 STORMLIGHT EMBLEMS (Y), RAZOR (Z).
- Take note, use, select SPYGLASS (A), select 1-5, select (B), match (C), take ASTRID PORTRAIT (D).
- Use ASTRID PORTRAIT (E), take STRONG CLASP (F), HANDLE (G).
- Use HANDLE, SCREWS and BUTTON (H), take MAP INLAY, 2/3 STORMLIGHT EMBLEMS (I).
- Return to Stormlight Market.
- Use MAP PART, MAP INLAY (J).
- Easy solution (K).
- (A-1×2)-(B-4×1)-(C-3×3)-(D-2×2)-(E-5×3)-(F-6×2).
- Hard solution (L).
- (A-11×2)-(B-9×2)-(C-7×1)-(D-8×3)-(E-1×2)-(F-10×3)-(G-3×3).
- (H-6×2)-(I-2)-(J-4×1)-(K-5×3).
- Take CHAIN, STATUE MEDAL.
- Use STATUE MEDAL (M), take PIPE (N), SHIP TOKEN (O).
- Go down.
- Use SHIP TOKEN (P).
- Easy solution (Q).
- A-B-C-D-E-F-G-H-E-F-G-H-D-C-I-J-K-A-L-M-N-O-P-Q-R.
- Hard solution (Q).
- A-B-C-D-E-F-G-H-E-F-G-H-E-F-G-H-E-F-G-H-D-C-I-J-K-A-L-M-N-O-P-Q-R.
- Take WOODEN PLANKS, INSULATING TAPE and TWEEZERS.
- Return to Jeanne’s Ship.
- Use PIPE (R), take BOW, use TWEEZERS (S), receive 1/2 CARDS.
- RAZOR, BOW on YARN for CAT TOY.
- Use CAT TOY (T), play puzzle (U), receive FAN.
- Use FAN (V), take note, THUNDER AMULET and 2/2 CARDS (W).
- Return to Stormlight Market.
- Use 2/2 CARDS (X), select 2x (Y), take fortune, COOKIE (Z), 3/3 STORMLIGHT EMBLEMS (A).
- Give THUNDER AMULET (B), speak to character, take STRING, CRYSTAL LENSES (C).
- Go down.
- Give COOKIE (D), take CANNON BRUSH, use 3/3 STORMLIGHT EMBLEMS (E), take BELT (F).
- Return to Jeanne’s Ship.
- Use CRYSTAL LENSES, BELT and STRONG CLASP (G).
- Take ELEPHANT HEAD FIGURINE, LADLE, use WOODEN PLANKS, CHAIN (H), receive SAW.
- Take note, SCRAPER and MONOPOD (I).
- INSULATING TAPE, LADLE on MONOPOD for GRABBER.
- Use GRABBER (J), receive LIGHTNING CATCHER, CORKSCREW.
- Use LIGHTNING CATCHER (K).
- Easy solution (L1).
- Bx21, 1-4.
- Easy solution (L2).
- Dx25-Cx17, 1-6.
- Easy solution (L3).
- Dx16-Bx16, 1-11.
- Hard solution (M1).
- Bx24, 1-4.
- Hard solution (M2).
- Dx25-Cx22, 1-6.
- Hard solution (M3).
- Bx18-Dx14, 1-11.
- Take DRAGON EGG.
- Use SAW (N), take SCROLL TUBE (O), SHEARS and CANNON BALL (P).
- DRAGON EGG for DRAGON IN SHELL.
- Select (Q), use CANNON BRUSH, CANNON BALL (R) and DRAGON IN SHELL (S).
- Take PIN, AWL and SALTPETER (T).
- Use CORKSCREW, SHEARS (U), take GUN POWDER, BRUSH (V).
- SCROLL TUBE for directions, note, use SALTPETER, GUN POWDER and STRING for DYNAMITE.
- Use DYNAMITE, DRAGON IN SHELL (W), play puzzle (X): receive CANE.
- Use CANE (Y).
- Go forward.
- Use SCRAPER (Z), take CONNECTOR AND SCREWS, GOLDEN COIN (A), use ELEPHANT HEAD FIGURINE (B), take 1/2 PORTAL TOPS (C).
- Use GOLDEN COIN, take 2/2 PORTAL TOPS, HEAVY GOBLET (D).
- Use 2/2 PORTAL TOPS (E).
- Go forward.
- Use AWL, HEAVY GOBLET (F), take CANISTER, 1/4 WEIGHTS (G).
- Use PIN (H), take note, VINEGAR (I).
- Take SLINGSHOT, RAIL PART (J).
- Go down.
- Use VINEGAR, BRUSH (K).
- Easy solution (L).
- A-B-F-C-J-D-E-I-H-G.
- Hard solution (M).
- C-E-H-F-J-G-I-K-B-L-A-D.
- Take FLARE.
- Use FLARE (N), take INSULATING TAPE, LONG CHAIN WITH HOOK and CRYSTAL BERRIES (O).
- Go forward.
- Use LONG CHAIN WITH HOOK (P), take FAN (Q).
- Use FAN (R), take STEERING WHEEL (S), 2/4 WEIGHTS (T).
- Go down 2x.
- Use CRYSTAL BERRIES (U), take WHEEL (V).
- Use RAIL PART, WHEEL (W).
- Easy solution (X).
- (A-4)-(B-3)-(C-6)-(D-2)-(E-1)-(F-5).
- Hard solution (X).
- (F-5)-(D-2)-(C-6)-(A-4)-(D-2)-(F-5)-(B-3)-(E-1)-(F-5)-(B-3).
- Take SHARP CRYSTAL, 3/4 WEIGHTS.
- Go forward 2x.
- Use SHARP CRYSTAL (Y), take WRENCH (Z).
- Go down.
- Use CONNECTOR AND SCREWS, STEERING WHEEL and WRENCH (A), take HOSE (B) and 4/4 WEIGHTS (C).
- Go forward.
- Use 4/4 WEIGHTS (D), play puzzle (E), receive PORTAL PART.
- Use PORTAL PART (F).
- Go forward.
- Take HEX KEY, SNOWBOARD IN CASE (G).
- Use CANISTER, HOSE (H), take FUEL (I).
- Use SLINGSHOT (J), receive BAG.
- Use INSULATING TAPE, FUEL (K), take LOG (L), 1/2 AMULET (M).
- BAG for notes, 2/2 AMULET, WEDGE.
- 2/2 AMULET on SNOWBOARD IN CASE for SNOWBOARD.
- Use SNOWBOARD (N), take TISSUES, CLIMBING EQUIPMENT (O).
- Use CLIMBING EQUIPMENT (P).
- Easy solution (Q1-Q4).
- (A1)-(B2)-(C3)-(D4)-(E-5)-(Dx9)-(F-6)-(G-7)-(H-8)-(I-9)-(Dx10).
- (J-10)-(K-11)-(L-12)-(M-13)-(N-14)-(O-15)-(Dx17)-(P-16).
- (Q-17)-(R-18)-(S-19)-(T-20)-(U-21)-(V-22)-(W-23).
- Hard solution (R1-R4).
- Continuation, hard solution (R5).
- (A-1)-(B-2×3)-(C-3×1)-(D-4×1)-(E-5×2)-(Dx9)-(F-6×3)-(G-7)-(H-8×2)-(I-9).
- (Dx16)-(J-10)-(K-11×1)-(L-12)-(M-13×1)-(N-14×3)-(O-15×1)-(Dx14)-(P-16×2).
- (Q-17)-(R-18×3)-(S-19×1)-(Dx4)-(T-20)-(U-21×1)-(V-22×1)-(W-23×2).
- Take MEASURING TAPE, PICKAXE PART, WOODEN PEG, BASEBALL (S).
- PICKAXE PART, WEDGE on WOODEN PEG for PICKAXE.
- Use PICKAXE (T), receive HEAVY STONE.
- Use HEAVY STONE (U), take 1/3 COAT OF ARMS PARTS.
- Use HEX KEY (V), select, receive BOARDS (W).
- Use BOARDS (X).
- Go forward.
- Take BOARD (Y).
- Use LOG, BOARD (Z), play puzzle (A), receive CHISEL AND HAMMER.
- Use CHISEL AND HAMMER (B), speak to character, receive SNOWPLOW KEY.
- Use SNOWPLOW KEY (C), TISSUES (D), select (E).
- Go forward.
- Take S-HOOK (F).
- Use BASEBALL, MEASURING TAPE (G), take TOKEN (H).
- Use TOKEN (I), take ROPE (J).
- Go down 2x.
- Use ROPE, S-HOOK (K), take 2/3 COAT OF ARMS PARTS, COMB (L).
- Go forward.
- Use COMB (M), take 3/3 COAT OF ARMS PARTS, ELECTROSHOCK WEAPON (N).
- Use 3/3 COAT OF ARMS PARTS (O).
- Solution (P1-P4).
- 1-10-A, 1-9-B, 1-6-C, 1-4-D.
- Take SCREWDRIVER, 1/2 LOCKPICK.
- Go forward.
- Use SCREWDRIVER (Q), ELECTROSHOCK WEAPON (R), take JACK (S).
- Use JACK (T), take 2/2 LOCKPICK, BOLT CUTTERS (U).
- Use 2/2 LOCKPICK (V), take WILLIAM’S AMULET, GLOVE (W).
- Use GLOVE (X), take GRATE KEY (Y).
- Go down 2x.
- Use BOLT CUTTERS (Z), open, play puzzle (A), receive SHOVEL.
- Use SHOVEL (B), take STAPLE REMOVER (C).
- Go forward 2x.
- Use STAPLE REMOVER (D), take WHEEL (E).
- Go down.
- Use WHEEL (F), GRATE KEY (G), take GAS BURNER (H).
- Go forward.
- WILLIAM’S AMULET for notes, GAS BURNER for on WILLIAM’S AMULET for ACTIVATED WILLIAM’S AMULET.
- Use ACTIVATED WILLIAM’S AMULET (I).
- Easy solution (J).
- A-E-D-C-B-F-A-B-D-C-A-B-C-F-D-C-A.
- Hard solution (K).
- A-E-C-E-D-C-A-B-D-B-A-B-C-E-C-D-F-E-D-B.
- Walkthrough Bonus Chapter, at the link below.