
Crossroads 3: What Was Lost – Invites you to revisit a mysterious bar that exists outside of time and space. In this story, you will face a challenging journey where you have to cope with the pain of loss and explore the boundaries of your consciousness. You play as Eden, who is trying to let go of the past and find a path to reconciliation after the death of her mother. In an attempt to bring closure to this chapter of her life, she finds herself in her mother’s room, which awakens long forgotten feelings. However, Eden soon finds herself at the Crossroads Bar, where she is met by the charismatic Mrs. Eve. This barmaid offers an unusual solution to a game that may help her find answers and find inner peace. Every choice you make matters: whether to follow Mistress Eve’s advice or to go your own way is up to you. Exciting challenges await you, which will open the way to understanding yourself and help you deal with the pain of the past. If you can not pass any of the puzzles or do not know where the items are, on our site you can watch the walkthrough of the game Crossroads 3: What Was Lost, and change your fate.
Crossroads 3: What Was Lost – Walkthrough
Here you can see the complete walkthrough of Crossroads 3: What Was Lost, namely for all chapters, including bonus chapter, in pictures.

- Take GLASS SLIPPER (A).
- Take CUSTOM BOX (B).
- Add GLASS SLIPPER, take ATOMIZER and LETTER OPENER.
- Use LETTER OPENER (C), take NOTEPAD and BOOKEND.
- Take PEN from CUSTOM BOX.

- Take GENIE AMULET (D).
- Add ATOMIZER.
- Add NOTEPAD and PEN, receive BOX CLUE.

- BOX CLUE on CUSTOM BOX, adjust dials (E), read, take MOTHER’S JEWELRY 1/2 and MONOGRAM JR.
- Add MONOGRAM JR (F).
- Play puzzle, take MOTHER’S JEWELRY 2/2.

- Add MOTHER’S JEWELRY (G).
- Take FAIRY TALE BOOK and HARPY AMULET.
- Add GENIE AMULET (H) and HARPY AMULET, rearrange amulets, take MYTHOLOGY BOOK.

- Add FAIRY TALE BOOK (I), MYTHOLOGY BOOK and BOOKEND.
- Rearrange books.

- Examine (J).
- Examine (K), play puzzle.

- Select (L).
- Examine (M), open, start story.

- Read (N), take BRUSH.
- Take WIND CHIME DETAIL 1/3 (O).
- Use BRUSH, take SCISSORS and ENGAGEMENT PHOTO.
- Read (P).
- Use SCISSORS, take PHOTO and ADHESIVE TAPE.

- Add ENGAGEMENT PHOTO (Q) and PHOTO, take WEDDING RINGS and TYPEWRITER KNOB.
- Add TYPEWRITER KNOB (R), read, take ADRIAN’S NOTES and WIND CHIME DETAIL 2/3.
- Take ARTIST’S CHEST (S).
- Add ADHESIVE TAPE and ADRIAN’S NOTES.

- Solution: (T) A-D-J, B-G-J, C-I-J, E-H-J.

- Take CHEST KEY (U) and RITUAL INSTRUCTIONS.
- Select (V).

- CHEST KEY on ARTIST’S CHEST, read, take IRIS’S DRAWING and WIND CHIME DETAIL 3/3.
- Add WIND CHIME DETAIL (W), take JOURNALIST BADGE and PALETTE KNIFE.
- Use PALETTE KNIFE (X), take BROKEN LOCKET and MATCHES.

- IRIS’S DRAWING, JOURNALIST BADGE, BROKEN LOCKET and WEDDING RINGS on RITUAL INSTRUCTIONS, take RITUAL ITEMS.
- Add RITUAL ITEMS (Y).

- Solution: (Z).

- Solution: (A).

- Solution: (B).
- Receive IRIS’S RING.

- Examine (C).
- Take LONG WAND (D).
- Use MATCHES (E), take BONE HOOK and GUARD FIGURINE.
- Read (F), take GHOST FIGURINE.

- Take UNLOADED MUSKET (G).
- Add GUARD FIGURINE and GHOST FIGURINE, take JEWEL EYE and RIBBON.
- RIBBON and BONE HOOK on LONG WAND, take LONG HOOK.
- Use LONG HOOK (H), take ANCIENT BRACELET and MUSKET HAMMER.
- Add ANCIENT BRACELET (I).

- Play puzzle (J).
- Select (K).

- Take GHOST FRUIT (L).
- Use GHOST FRUIT (M).
- Select (N).
- Go to Trail of the Dead.

- Take VIAL WITH BLOOD (O).
- Add JEWEL EYE (P) and VIAL WITH BLOOD, take LANTERN KEY and TREE STATUETTE.
- Take UNUSUAL GUNPOWDER (Q).
- Move down.

- Use LANTERN KEY (R), take TREE BRANCH 1/4 and FIRE BULLET.
- MUSKET HAMMER, UNUSUAL GUNPOWDER and FIRE BULLET on UNLOADED MUSKET, take FIRE MUSKET.
- Use FIRE MUSKET (S), receive UNLOADED MUSKET.
- Find items, take SICKLE.
- Go to Trail of the Dead.

- Use SICKLE (T).
- Read, take TREE BRANCH 2/4 and OUROBOROS RING.
- Add OUROBOROS RING (U), take RED CANDLE and ENGRAVING PART.
- Move down.

- Use MATCHES (V) and RED CANDLE, take ICE BULLET and ANCIENT BADGE.
- ICE BULLET on UNLOADED MUSKET, take ICE MUSKET.
- Use ICE MUSKET (W), receive UNLOADED MUSKET.

- Enter Abyss (X).
- Examine (Y).

- Solution: (Z).
- Select (A).

- Read (B), take ANCIENT PIN.
- Take TREE BRANCH 3/4 (C).
- Add ANCIENT BADGE (D) and ANCIENT PIN, take TREE OF DEATH and ENGRAVING PART.
- Return to Trail of the Dead.

- Add ENGRAVING PARTS (E).
- Press.
- Replace pieces, take TREE BRANCH 4/4 and SHRUNKEN HEAD.
- TREE BRANCH on TREE STATUETTE, take TREE OF LIFE.

- Add TREE OF LIFE (F) and TREE OF DEATH, take RITUAL BELL and LIGHT BULLET.
- Return to Abyss.
- LIGHT BULLET on UNLOADED MUSKET, take LIGHT MUSKET.
- Use LIGHT MUSKET (G).

- Play puzzle (H), receive GHOST ESSENCE.
- Add GHOST ESSENCE (I) and IRIS’S RING, take MAGIC COMPASS, read, take VALVE.
- Return to Trail of the Dead.

- Add MAGIC COMPASS (J).
- Enter Labyrinth.
- Examine (K).

- Select (L).

- Read (M), take SHACKLES.
- Add SHACKLES (N), take SHRUNKEN HEAD and SALT.
- Return to Abyss.

- Add SHRUNKEN HEADS (O), take SAGE.
- Add RITUAL BELL (P), SALT and SAGE.

- Solution: (Q) A-(D-C)-A-(E-C)-A-(B-C)-(F-C).
- Take ENCHANTED BELL (R).
- Return to Labyrinth.

- Use ENCHANTED BELL (S).
- Take CHEST CLUE (T).
- Return to Abyss.

- Add VALVE (U) and CHEST CLUE.
- Press B-A-C.
- Take SHOVEL and MYSTERIOUS RUNE 1/3.
- Use SHOVEL (V), take BONE CROWN and MYSTERIOUS RUNE 2/3.
- Return to Labyrinth.

- Add BONE CROWN (W), take MYSTERIOUS RUNE 3/3.
- Add MAGIC COMPASS (X) and MYSTERIOUS RUNE.

- Solution: (Y) (F-I)-(E-I)-(C-I)-(A-I)-(D-I)-(G-I)-(H-I)-(B-I), (F-I)-(B-I)-(E-I)-(A-I)-(C-I)-(D-I)-(H-I)-(G-I), (A-I)-(B-I)-(G-I)-(D-I)-(H-I)-(C-I)-(F-I)-(E-I).
- Select (Z).

- Talk (A).
- Select (B).
- Select (C), start story.

- Take SEARCHER FIGURINE (D).

- Take BRIEFCASE KEY (E).
- Use BRIEFCASE KEY (F), take DETECTIVE FIGURINE and POWER BANK.
- Take DISCHARGED RADIOS (G).
- Add SEARCHER FIGURINE and DETECTIVE FIGURINE.

- Solution: (H) A-B-C-D-G-E-F-A-B-G.
- Take LIGHTER FLUID (I) and MAGNET CARD.

- Examine (J).
- Use MAGNET CARD, take CAMERA BAG and DOCK STATION.

- POWER BANK and DOCK STATION on DISCHARGED RADIOS, take WALKIE-TALKIES.
- Give WALKIE-TALKIES (K).
- Select (L).
- Take LOCKPICK (M).

- Take FLINT (N).
- Use LOCKPICK.
- Enter Empty House (O).

- Take AXE (P).
- Take CLAY FIGURINE (Q).
- Use AXE, take KINDLING BOARDS.
- Add LIGHTER FLUID (R), FLINT and KINDLING BOARDS.

- Take HOOKAH (S).
- Take CANDLE (T).
- CANDLE on CAMERA BAG, take CAMERA and LOCK AMULET 1/3.
- Use CAMERA (U).
- Play puzzle, receive CHILD’S DRAWING.

- Select (V).
- Take LOCK AMULET 2/3 (W).

- Enter House Down the Street (X).
- Take COPPER KEY (Y).
- Take TREE AMULET (Z).
- Insert COPPER KEY (A), take HOOKAH BOWL and RITUAL AMULET.
- Return to Empty House.

- Add RITUAL AMULET (B), CLAY FIGURINE, TREE AMULET and CHILD’S DRAWING.
- Rearrange amulets, take CHARCOAL TONGS and TOBACCO.
- Use CHARCOAL TONGS (C), receive RED-HOT COAL.
- Return to House Down the Street.

- HOOKAH BOWL, TOBACCO and RED-HOT COAL on HOOKAH, take SMOKING HOOKAH.
- Use SMOKING HOOKAH (D), take BROOM and AMIR’S CAMERA.

- Use BROOM (E).
- Take LOCK AMULET 3/3 (F).
- Move down.

- Add LOCK AMULET (G), take USB CORD and PAPER FOLDER.
- Add USB CORD (H) and AMIR’S CAMERA.

- Solution: (I) (Q-O)-(R-T)-(F-A)-(E-B)-(E-M)-(Q-S)-(Q-R)-(E-D)-(G-E)-(I-F)-(J-F)-(L-H).

- Take TABLET WITH VIDEO (J).
- Enter House Down the Street.
- Give TABLET WITH VIDEO (K).
- Select (L).
- Take JOURNALIST NOTES (M).
- Enter Catacombs.

- Take ARCHAEOLOGIST’S HAMMER (N).
- Take SKULL (O).
- Use ARCHAEOLOGIST’S HAMMER (P), take SKULL and OLD PHOTO 1/4.
- Take OLD PHOTO 2/4 (Q).
- Add SKULLS, take OLD PHOTO 3/4 and DESK HANDLE.
- Return to Empty House.

- Add DESK HANDLE (R).
- Find items, receive PENTAHEDRON AMULET.
- Add PENTAHEDRON AMULET (S), take GEAR and OLD PHOTO 4/4.
- Return to House Down the Street.

- OLD PHOTO and JOURNALIST NOTES on PAPER FOLDER.
- Play puzzle, take RIDDLE HINT.
- Add RIDDLE HINT (T), press C-D-F-A.
- Take MECHANICAL LEVER and WHIP HANDLE.
- Add MECHANICAL LEVER (U) and GEAR, take COPPER HEADBAND and GHOUL FIGURINE.
- Enter Catacombs.

- Add COPPER HEADBAND (V), take ADHESIVE TAPE and FLOUR WITH ASH.
- Add FLOUR WITH ASH (W).
- Solution: (X) K-J-G-H-I-L-K-H-G-D-E-H-G-D-E-B-C-F-E-D-A-B-E-F-C-B-A-D-G-H-K-J.
- Enter Bonegates.

- Take TABLET PIECE (Y).
- Add TABLET PIECE (Z), take BRACER and BRAIDED ROPE.
- BRAIDED ROPE and ADHESIVE TAPE on WHIP HANDLE, take WHIP.
- Use WHIP (A), receive LAMPPOST PART and TURQUOISE.

- Select (B).

- Take GUARD FIGURINE (C).
- Use LAMPPOST PART, take SHARP CLAW.
- Move down.
- Use SHARP CLAW (D), take PRECIOUS TALISMAN and GOLDEN ORNAMENT.
- Add PRECIOUS TALISMAN (E), GHOUL FIGURINE and GUARD FIGURINE.

- Solution: (F).

- Take CAT PAW 1/2 (G).
- Take LONG HOOK (H).
- Use LONG HOOK (I), receive EXILE TALISMAN and CAT PAW 2/2.
- Add EXILE TALISMAN (J), take ENGINE OIL and AMULET BASE.
- Return to Bonegates.

- Use ENGINE OIL (K), take SILVER SYMBOL and RUBY HALF.
- RUBY HALF, GOLDEN ORNAMENT and TURQUOISE on BRACER, take GUARD’S BRACER.
- Add GUARD’S BRACER (L), take TREE DRAWING and RESIN.
- Return to Magical Cave.

- Add TREE DRAWING (M).
- Play puzzle (N), receive TRAPPING SEAL.

- Select (O).

- Add TRAPPING SEAL (P), take CLAY WINGS and CAT HEAD.
- Add CAT PAW (Q) and CAT HEAD.
- Find items, take AMARANTH FLOWER.
- AMARANTH FLOWER, SILVER SYMBOL, CLAY WINGS and RESIN on AMULET BASE, take FAREWELL AMULET.
- Add FAREWELL AMULET (R).

- Talk (S).
- Examine (T).
- Select (U), start story.

- Take BROKEN NAVIGATOR (V).

- Take GLOVE COMPARTMENT BUTTON (W).
- Take ANTENNA (X).
- Add GLOVE COMPARTMENT BUTTON, read, take CAR AMULET and TRAVELER FIGURINE.
- Add TRAVELER FIGURINE (Y), take PLANE AMULET and BATTERY.

- Add CAR AMULET (Z) and PLANE AMULET.
- Find items, receive CHEST KEY.
- Use CHEST KEY (A), take CAMPING KNIFE and GPS CHIP.
- ANTENNA, GPS CHIP and BATTERY on BROKEN NAVIGATOR, take NAVIGATOR.
- Add NAVIGATOR (B).

- Select any option (C).
- Take TWINE (D).

- Solution: (E) Easy: B-C-Bx2-A-B-Cx2-B, C-B-Ax3-B-C-Bx2.
- Hard: B-C-Bx2-A-B-Cx2-B-E, C-B-Ax3-B-C-Bx2-E.

- Talk (F).
- Select any option (G).
- Take UNWOUND CASSETTE (H).

- Take HORN (I).
- Use HORN (J), take BROKEN LAMP and PENCIL.
- Read (K), take ADHESIVE TAPE.
- PENCIL and ADHESIVE TAPE on UNWOUND CASSETTE, take EXPLORER’S CASSETTE.
- Insert EXPLORER’S CASSETTE (L), take LIGHTER and ANIMAL FIGURINE 1/3.

- Select (M).

- Take FAYE’S SCARF (N).
- Take ANIMAL FIGURINE 2/3 (O).
- Use FAYE’S SCARF (P), take ANIMAL FIGURINE 3/3 and BUNCH OF GARLIC.
- Move down.

- Use CAMPING KNIFE (Q), add ANIMAL FIGURINE.
- Solution: (R) A-C-Ax3-Dx2.
- Take LAMP GLASS (S) and HEART AMULET.

- Add TWINE (T) and HEART AMULET, take GHOST TRAP and TONGS.
- Go to Mysterious Swamp.

- Use GHOST TRAP (U), take FISHING ROD BASE and KEROSENE BOTTLE.
- LAMP GLASS, KEROSENE BOTTLE and LIGHTER on BROKEN LAMP, take LAMP.
- Use LAMP (V).
- Play puzzle (W).

- Take WOODEN SHANK (X).
- Add WOODEN SHANK (Y), receive PICKAXE.
- Take FISHING LINE (Z).
- Use PICKAXE take EYE AMULET 1/4 and MOSS.
- Add TONGS (A), MOSS and BUNCH OF GARLIC.
- Take SILVER HOOK and BURNT HERBS.

- Add BURNT HERBS (B), take EYE AMULET 2/4 and REEL.
- FISHING LINE, REEL and SILVER HOOK on FISHING ROD BASE, take FISHING ROD.
- Use FISHING ROD (C), take MAGICAL RED STRING and LIAM’S PACK.

- Examine (D).
- Select (E).
- Use MAGICAL RED STRING (F).

- Solution: (G) Solution is random.
- Go to Old Shrine.

- Talk (H).
- Select (I).
- Take CHARCOAL (J).

- Take EYE AMULET 3/4 (K).
- Take SHARP STONE (L).
- Use SHARP STONE (M), take EYE AMULET 4/4.
- Add EYE AMULET (N) and CHARCOAL, take CHAIN and FAYE’S HAIRPIN.
- Return to Mysterious Swamp.

- FAYE’S HAIRPIN on LIAM’S PACK, take SODA CAN and COIN TALISMAN.
- Use COIN TALISMAN (O), take FRESCO FRAGMENT 1/5 and ANCIENT RUNE.
- Add ANCIENT RUNE (P).

- Solution: (Q) C-E-J-E-D-B-F-K-I-C-B-Jx3-E-C-J-E-A-Jx3.
- Take FRESCO FRAGMENT 2/5 (R) and CHEST CODE.

- Add CHEST CODE (S) and SODA CAN.
- Adjust dials, take FRESCO FRAGMENT 3/5 and ANCIENT SCROLL.
- Add ANCIENT SCROLL (T) and MAGICAL RED STRING, take WICKER CHARM and FRESCO FRAGMENT 4/5.
- Return to Old Shrine.

- Add WICKER CHARM (U), take FRESCO FRAGMENT 5/5 and IRON LOCK.
- Add FRESCO FRAGMENT (V).
- Play puzzle (W), take DEEP BOWL.

- Select (X).
- Take RESEARCHER’S JOURNAL (Y).
- Move down.

- Add CHAIN (Z), DEEP BOWL and IRON LOCK.
- Take FAYE’S LOCKET and BONE ORNAMENT.
- Add FAYE’S LOCKET (A), take STAFF and FAYE’S SCISSORS.
- Return to Old Shrine.

- Use FAYE’S SCISSORS (B), take MISTLETOE BRANCHES and EXPLORER’S RING.
- EXPLORER’S RING on RESEARCHER’S JOURNAL, find items, take EBONY ORNAMENT.
- Add BONE ORNAMENT (C) and EBONY ORNAMENT, take BIRD FEATHERS 1/2 and CLAW NECKLACE.
- Move down.

- Add CLAW NECKLACE (D), take BIRD FEATHERS 2/2 and VISION POWDER.
- Add VISION POWDER (E).

- Solution: (F).
- Select (G).
- Solution: (H).
- Take ANIMAL SKULL and SOUL FRAGMENT.
- Return to Old Shrine.

- Add SOUL FRAGMENT (I), take RITUAL RIBBON and ENCHANTED CRYSTAL.
- Remove item from STAFF, add BIRD FEATHERS, RITUAL RIBBON, MISTLETOE BRANCHES and ANIMAL SKULL, take PRIESTESS’S STAFF.
- Add ENCHANTED CRYSTAL (J) and PRIESTESS’S STAFF, take GUIDING SPHERE.
- Use GUIDING SPHERE (K).

- Go to Ritual Place (L).
- Use PRIESTESS’S STAFF (M).

- Select (N).
- Select (O).

- Talk (P).
- Select (Q).

- Solution: (R).

- Solution: (S).

- Solution: (T).

- Solution: (U).

- Solution: (V).

- Solution: (W).

- Solution: (X).
- Walkthrough Bonus Chapter, at the link below.