
Hidden Portals 2: Chronicles of the Sunbound – You must journey to the heart of the scorching desert and confront the forces hidden behind the ancient Gate. Alice and Caleb arrive in Jordan, at the Al-Khazneh temple in Petra, to investigate strange energy surges. The expedition seems routine, but everything changes the moment Alice touches a glowing fresco. The stone seems to come to life, symbols flash on her skin, a sandstorm begins, and Caleb disappears without a trace. Left alone in a world of scorching suns, caravans, and ancient prophecies, Alice is forced to fight for survival while searching for answers. You must explore the living ruins and figure out, step by step, what happened to Caleb. The powers of the Gate, emerging beneath Alice’s skin, may be the key to salvation. As you progress, you will meet allies such as the desert guide Rahid, but not everyone you encounter will be willing to help. Some hunt Alice for reasons that remain unclear. The story unfolds against the backdrop of real locations and culture in Jordan. The great Al-Khazneh temple carved out of pink stone, the ancient Nabataean civilization, henna patterns, and the harsh laws of the desert become not just decorations, but part of the narrative. During the day, the sand burns even through clothing, at night it gets bitterly cold, and any wrong decision can cost too much. Here, it is important to stay in the shade, conserve water, and not trust the first oasis you come across. If you cannot solve any of the puzzles or do not know where to find the items, you can watch the walkthrough of Hidden Portals 2: Chronicles of the Sunbound on our website and uncover the secret of the gates.
Hidden Portals 2: Chronicles of the Sunbound – Walkthrough
Here you can see the complete walkthrough for Hidden Portals 2: Chronicles of the Sunbound, namely all chapters, including the bonus chapter, in pictures.

- Take TURTLE SHELL and FORCEPS (A).
- Take OIL and WET WIPES (B).

- Use WET WIPES on the backpack, read the note, take LIGHTER and DAGGER (C).
- Use DAGGER on the rope (D).
- Play puzzle, earn HENNA DYE (E).

- Use OIL and HENNA DYE on the columns, take DRAGON OPENER (F).
- Play puzzle, earn SAND PAINTS (G).
- Use SAND PAINTS on the fire bowl, use FORCEPS on the items among the coal, earn FRESCO PART (H).
- Use FRESCO PART on the fresco (I).

- Read the note, take TENT POLES 1/2 and PETRA GLOBE (J).
- Take FEATHER (K).

- Use TURTLE SHELL on the pile of dirt, take SLING (L).
- Use SLING and PETRA GLOBE on the slingshot, click on the branch, take BRANCHES (M).

- Use BRANCHES, OIL and LIGHTER (N).

- Easy solution: Click in order, from 1 to 5 (O).

- Hard solution: Click in order, from 1 to 7 (P).
- Go forward.

- Select this option (S).

- Read the note, take STICKY PAPAYA and NEEDLE AND GOLDEN THREAD (T).
- Take FANG (U).

- Click on the pillow, use NEEDLE AND GOLDEN THREAD on the pillow, take PILLOW (V).
- Use PILLOW on the fox, take PALM LEAVES and JEWELRY BOX (W).
- Use FEATHER on JEWELRY BOX, take ANIMAL PICTURE, GLASS JAR and SCORPION FIGURINE 1/2.
- Go back.

- Use ANIMAL PICTURE on the images of animals, click on the symbols in the order shown in the picture (X).

- Play puzzle, earn SPEAR WITH ROPE (Y).
- Use SPEAR WITH ROPE on the barrel, take MAP and NECKLACE WITH RUNES (Z).

- Use DRAGON OPENER on the nails, take KITE (A).
- Use PALM LEAVES and STICKY PAPAYA on KITE, earn KITE.
- Go forward.

- Use KITE on the tornado, use GLASS JAR on the lightning, earn TRAPPED LIGHTNING (B).
- Go back.

- Use TRAPPED LIGHTNING on the scales, take SCORPION FIGURINE 2/2 (C).
- Use SCORPION FIGURINE 2/2 on the box, take HARNESS (D).

- Play puzzle, earn HEFTY BOOK (E).
- Go forward.

- Use FANG and HEFTY BOOK on the chest, take COCONUT MILK, SCREW and TENT POLES 2/2 (F).
- Use TENT POLES 2/2 on the tent (G).

- Easy solution: A (3 clicks), B (1 click), C (4 clicks), D (2 clicks) (H).

- Hard solution: A (2 clicks), B (2 clicks), C (4 clicks), D (3 clicks) (I).

- Take BAGS OF CARGO (J).
- Use HARNESS and BAGS OF CARGO on the camel (K).

- Select every option (L).

- Select this option (M).

- Take SHORT SWORD (N).
- Take TASSELS 1/3 and NEWSPAPER, read the note, use SHORT SWORD on the rope (O).

- Play puzzle, earn HAIRPIN (P).
- Use HAIRPIN on the lock, read the note, take TOUCAN (Q).

- Use TOUCAN on COCONUT MILK, earn EMPTY BARREL.
- Use EMPTY BARREL on the water, earn WATER BARREL (R).
- Use WATER BARREL on the fire (T).
- Go forward.

- Select this option (U).

- Take JAR (V).
- Use NECKLACE WITH RUNES (W).

- Easy solution: Solution is random (X).

- Hard solution: Solution is random (Y).

- Take SEPTUM RING (Z).
- Use SEPTUM RING on the lid, use JAR on the fish, earn GLOWING FISH (A).
- Go forward.

- Take CHESSBOARD, use GLOWING FISH on the fish tank (B).

- Easy solution: A (2 clicks), C (1 click), A (9 clicks), D (1 click), A (6 clicks), C (1 click), A (1 click) (C).

- Hard solution: A (6 clicks), C (2 clicks), A (5 clicks), D (1 click), A (1 click), D (2 clicks), A (4 clicks), D (2 clicks), A (1 click), C (1 click), A (2 clicks) (D).

- Take RUPEE (E).
- Use RUPEE on the card, take TAROT CARD (F).

- Use TAROT CARD on the fortune-teller (G).

- Play puzzle, earn SITAR (H).
- Use SITAR on the statue, take CAMEL FIGURINES 1/2 and SANDBAG (I).
- Go to the City Gates.

- Use SANDBAG on the old sack (J).

- Easy solution: 1-4, 2-5, click on the button (K).

- Hard solution: 3-6, 4-7, click on the button (L).

- Take CLIPPERS (M).
- Go forward.

- Use CLIPPERS on the wire, take VALVE (N).
- Use VALVE and SCREW on the fountain, take CAMEL FIGURINES 2/2 (O).
- Use CAMEL FIGURINES 2/2 on CHESSBOARD.

- Easy solution: 7 (1 click), 3 (1 click), 4 (1 click), 1 (2 clicks), 2 (2 clicks), 3 (1 click), 6 (1 click) (P).

- Hard solution: 7 (1 click), 3 (1 click), 4 (1 click), 1 (2 clicks), 2 (2 clicks), 3 (1 click), 6 (1 click), 3 (1 click), 4 (1 click), 5 (1 click), 8 (1 click) (Q).
- Take CHARCOAL and SPRING.
- Go back.

- Play puzzle, earn SCISSORS (R).
- Use SCISSORS on NEWSPAPER, take LOTTERY TICKET.
- Go forward.

- Use LOTTERY TICKET on the machine (T).

- Solution: 1-2, 5-4, 6-5, 6-1, 3-4, 5-4, 3-2, 3-4, 3-2 (U).
- Take MUSEUM TICKET.

- Use MUSEUM TICKET on the door (V).
- Go to the City Museum.

- Select this option (W).
- Go forward.

- Take CLOCK HAND (X).
- Take BOOKS 1/3 (Y).

- Use CLOCK HAND on the clock, take LEATHER GLOVE (Z).
- Use LEATHER GLOVE on the brush, earn BRUSH (A).
- Go back.

- Use SPRING on the small door, take INCENSE STICKS and TASSELS 2/3 (B).
- Use BRUSH on the shards, take SUCTION CUP RING (C).
- Go forward.

- Use SUCTION CUP RING on the lid, take FEATHER BOOKMARK (D).

- Use FEATHER BOOKMARK on the drawer, take BOOKS 2/3 and KNIFE (E).
- Go back.

- Take note, click on the skull, sun, roof, sack, heart and its energy streams, take TASSELS 3/3 (F).

- Use TASSELS 3/3 on the rug, take MARIMBA PARTS 1/2 and BAMBOO TUBES (G).
- Use KNIFE on the bag, take OWL FIGURINE (H).
- Go forward.

- Use OWL FIGURINE on the sofa, take BOOKS 3/3 (I).
- Use BOOKS 3/3 on the shelf (J).

- Easy solution: 3-5, 2-4, 1-5 (K).

- Hard solution: 2-5, 5-7, 4-6, 1-3, 3-4 (L).
- Read the book.
- Go to Hijar Streets.

- Use BAMBOO TUBES on the fountain (M).

- Easy solution: Btn (1 click), C, D, Btn (1 click), A, B (N).

- Hard solution: Btn (1 click), A, C, Btn (2 clicks), H, D, Btn (2 clicks), G, B (O).

- Take TWO-PRONGED FORK (P).
- Go to the City Museum.

- Use TWO-PRONGED FORK on the lock, read the note, take DEVELOPING PIGMENT (Q).
- Use DEVELOPING PIGMENT on the stand (R).

- Solution: C (1 click), B (1 click), A (1 click), C (1 click), D (1 click), K (3 clicks), H (1 click), G (3 clicks), I (1 click) (T).

- Take MAGIC LINES MAP (U).
- Go to the Market.

- Use MAGIC LINES MAP on Rahid (V).

- Select this option (W).
- Earn CAMEL LIGHTER.

- Use INCENSE STICKS and CAMEL LIGHTER on the bowl, take GOLDEN STAG BEETLE (X).
- Use GOLDEN STAG BEETLE on the grid, take EMPTY JINGLE BELL and MARIMBA PARTS 2/2 (Y).
- Go to the City Gates.

- Use CHARCOAL and MARIMBA PARTS 2/2 on marimba (Z).

- Easy solution: 1, 4, 8, 3, 6, 7, 1, 4, 8, 3, 5, 7, 2, 3, 7 (A).

- Hard solution: 1, 4, 7, 8, 2, 3, 6, 7, 1, 4, 6, 8, 3, 5, 6, 7, 2, 3, 5, 7 (B).

- Take FRAME PART (C).
- Go to the City Museum.

- Use FRAME PART on the painting, take DAGGER and MIRROR (D).
- Use MIRROR on the stand, take EARRING, PENDANT WITH STONE and SPOKE (E).
- Go to the Market.

- Play puzzle, earn 2 RUPEES (F).
- Use 2 RUPEES on the vase, take BRONZE VASE (G).
- Use BRONZE VASE on the water, take TWINE, use TWINE and SPOKE on the net, earn NET (H).

- Use NET on the scout (I).

- Easy solution: Arrange the ropes as shown in the picture (J).

- Hard solution: Arrange the ropes as shown in the picture (L).

- Use PENDANT WITH STONE on the wax, take PEACOCK TOKEN (A).

- Take TENT PART and DATE, use PEACOCK TOKEN on the chest’s lid, take ORANGE (B).

- Use ORANGE on the hot stone, then DAGGER (C).

- Easy solution: Place the chips as shown in the image (D).

- Hard solution: Place the chips as shown in the image (E).

- Take TRIDENT (F).
- Use TRIDENT on camel’s food, take BRUSH, use EARRING on the lock, take RING (G).

- Use RING on the closed book, click on the camel, click on the gate, take HOOF DRAWING (H).

- Use HOOF DRAWING on the prints in the sand (I).

- Solution: Arrange the circles as shown in the image (J).

- Select this option (K).

- Take HOOKAH BOWL and NUT (L).
- Use DATE and NUT on EMPTY JINGLE BELL, earn LOUD BELL.
- Use LOUD BELL on the hook (M).

- Play puzzle, earn CLOCK (N).

- Use CLOCK on scales’ bowl, read the note (O).

- Read the newspaper, take RUPEES 1/3 and PIECE OF CLOTH (P).
- Use DAGGER, earn ROPE (Q).
- Use ROPE and PIECE OF CLOTH on TENT PART, earn HANDMADE ROPE.
- Use HANDMADE ROPE (R).

- Solution: Solution is random (S).

- Select this option, earn BOOK (T).
- Go forward.

- Take SANDSTORM IN A FLASK (U).
- Take LITTLE PALMS 1/3 (V).

- Read the note, use SANDSTORM IN A FLASK, take LITTLE PALMS 2/3 and KEY (W).
- Use KEY, take ANCIENT JUG (X).
- Go back.

- Click on the book, click on the tornado, then click on the bag and the steering wheel drawing (Y).

- Take RUPEES 2/3 (Z).
- Take LONG COFFEE SPOONS 1/2, use HOOKAH BOWL on the bench, take COLORLESS FRAGMENT (A).

- Use COLORLESS FRAGMENT and BRUSH (B).

- Easy solution: Paint the mosaic pieces as shown in the image (B1).

- Hard solution: Paint the mosaic pieces as shown in the image (C).

- Take COLORED FRAGMENT (D).
- Use COLORED FRAGMENT, take BIG SPRING, use ANCIENT JUG on the fountain, earn FOUNTAIN WATER (E).
- Go to The Streets of Al’Bahir.

- Use BIG SPRING, take GLOVE and BRONZE RING (F).
- Use BRONZE RING, take CHAIN (G).

- Play puzzle, earn SMOKE PIPE (H).

- Use SMOKE PIPE on the barrel, then click on the barrel, take RUNES 1/2 and LONG COFFEE SPOONS 2/2 (I).
- Use LONG COFFEE SPOONS 2/2, earn RUPEES 3/3 (J).
- Use RUPEES 3/3 (K).

- Solution: Solution is random (L).

- Take SCHEME and RUNES 2/2 (M).
- Click on GLOVE, read the note, use RUNES 2/2, earn TAMING GLOVE.
- Go forward.

- Use TAMING GLOVE, earn HAMSTER (N).
- Use HAMSTER and CHAIN on the jug, take LOCK PICKS 1/2 and SCRAPER (O).
- Go forward.

- Use SCRAPER on the moss (P).

- Solution: 1 (1 Click), 2 (1 Click), 1 (1 Click), 2 (2 Clicks) (Q).

- Take STAFF (R).
- Go forward.

- Use FOUNTAIN WATER on the globe, take LITTLE PALMS 3/3 (S).
- Use LITTLE PALMS 3/3 on the model , take GUARD FIGURINE (T).
- Go to The Streets of Al’Bahir.

- Use STAFF on the lemon tree, earn LEMON, use GUARD FIGURINE, earn SILK SHAWL (U).
- Use LEMON on the rusted door, take BRUSH, SLEDGEHAMMER and CHISEL (V).
- Go to Library-Palace in Al’Bahir.

- Use SILK SHAWL, earn FLYING SPHERE (W).
- Use FLYING SPHERE, earn HOURGLASS AMULET (X).
- Use HOURGLASS AMULET and BOOK (Y).

- Solution: Click on the buttons in the following order: 4-2-1-3-2-5-3, read the note (Z).
- Go to Rooftop.

- Use SCHEME and CHISEL on the wooden lid (A).

- Easy solution: Arrange the parts as shown in the image (B).

- Hard solution: Arrange the parts as shown in the image (C).

- Take STEERING WHEEL and CORK (D).
- Use CORK on the exposed spike, take FLUTE and CEZVE (E).
- Go forward.

- Use CEZVE on the dirt in the pot (F).

- Easy solution: Connect the chips as shown in the image (G).

- Hard solution: Connect the chips as shown in the image (H).

- Take DIRTY MEDAL (I).
- Use DIRTY MEDAL, earn CLEAN MEDAL (J).
- Use STEERING WHEEL, then CLEAN MEDAL (K).

- Easy solution: Click on the clouds in the following sequence: 2-7-7-3-3-3-6-6-6-2-2-14-15-15-15-14-14-14-15 (L).

- Hard solution: Click on the clouds in the following sequence: 2-8-8-3-3-3-7-7-7-2-2-17-18-18-18-17-18-17-17-17-18-10 (M).

- Select this option (N).

- Take CURVED TIP and SANDPAPER, use BRUSH on the shards, take LOCK PICKS 2/2 (O).
- Use LOCK PICKS 2/2 (P).

- Play puzzle, earn PULLEY (Q).
- Use PULLEY and FLUTE on the ropes (R).
- Go forward.

- Select this option (S).

- Take LEATHER BELT, WEIGHTS 1/2 and WEIGHT SCHEME (T).
- Take BOW, use WEIGHT SCHEME and SLEDGEHAMMER, earn WEIGHTS 2/2 (U).

- Use WEIGHTS 2/2 on the drawbridge (V).

- Solution: Arrange the weights as shown in the image (W).
- Go forward.

- Take TARGET AMULET (X).
- Take POT, MAGICAL POWDER and read the note, use TARGET AMULET on the dagger in its sheath, earn CURVED KNIFE (Y).

- Use CURVED KNIFE, take CARPET (Z).
- Use CARPET on the tent’s floor (A).

- Play puzzle, earn AIR BLOWER (B).
- Use AIR BLOWER, take LOOFAH, BROKEN ARROW, and RUBY FORM (C).
- Go to Airship.

- Use LOOFAH on puddle of oil, earn LOOFAH WITH OIL (D).
- Use LOOFAH WITH OIL on the chest’s lid, read the note, take MACHINE PARTS (E).

- Play puzzle, earn AIRSHIP ANCHOR (E).

- Use ARROW TIP, then AIRSHIP ANCHOR, take ARROW TIP (F).
- Use ARROW TIP, SANDPAPER and BROKEN ARROW on BOW, earn BOW AND ARROW.
- Go forward.

- Use BOW AND ARROW on the tree branch (G).

- Easy solution: Position the sliders as shown in the image, read the note, earn WATERSKIN (H).

- Hard solution: Position the sliders as shown in the image, read the note, earn WATERSKIN (I).

- Use WATERSKIN on the flowers, take BROKEN KEY, TWEEZERS, and VALVE (J).
- Use MACHINE PART, VALVE, and LEATHER BELT (K).

- Select this option (L).
- Go forward.

- Play puzzle, earn RESIN FIGURINE (M).

- Use POT, then RESIN FIGURINE, earn POT OF RESIN (N).
- Use POT OF RESIN and MAGICAL POWDER on RUBY FORM, earn RUBY.
- Go back.

- Use RUBY (O).

- Solution: Click the buttons in the following sequence: 1-3-1-4-2-3-2-3-1-4-1-3-1-3-2-3-4-2-4-2-1-3-4-2-4-1-4-2-3 (P).

- Take CARNIVOROUS PLANT (Q).
- Go back.

- Use CARNIVOROUS PLANT on the spider web, take GLOVE and FRAGMENT OF KEY (R).
- Use FRAGMENT OF KEY on BROKEN KEY, earn ASSEMBLED KEY.
- Go to Nabia’s Camp.

- Use ASSEMBLED KEY (S).

- Easy solution: Arrange the key fragments as shown in the image, read the note, take MAP (T).

- Hard solution: Arrange the key fragments as shown in the image, read the note, take MAP (U).

- Take MAGIC SHOES 1/2 and BOWL (A).
- Use BOWL on the fire pit, earn SOOT, take BROKEN CROSSBOW (B).

- Use BROKEN CROSSBOW on the backpack, take BOOK OF FLAME (C).
- Use BOOK OF FLAME on the fire pit (D).

- Play puzzle, earn FLAT METAL LID (E).

- Take COTTON, use FLAT METAL LID on the dragon’s wing, read the note, take MAGIC SHOES 2/2 (F).
- Use MAGIC SHOES 2/2 and MAP (G).

- Easy solution: Solution is random (H).

- Hard solution: Solution is random (I).

- Take LABYRINTH SHARDS 1/3 (J).
- Take EMPTY FRAMES, use TWEEZERS, earn LABYRINTH SHARDS 2/3 (K).

- Take EMPTY KETTLE, open the note, click on the runes on the hands, sword and crossed crescents, use GLOVE on the shards, earn LABYRINTH SHARDS 3/3 (L).

- Use POT OF RESIN, then LABYRINTH SHARDS 3/3 on the gate (M).
- Go forward.

- Play puzzle, save Nabia (N).

- Read the note, take DIAMOND RING and FIBULA (O).
- Use FIBULA, read the note, take OINTMENT and LABYRINTH FEATHER (P).

- Use LABYRINTH FEATHER, LOOFAH WITH OIL and SOOT, take HINT FOR SPELLCASTERS and HERBS (Q).

- Use OINTMENT and COTTON on Nabia (R).

- Solution: Solution is random (S).

- Select this option, earn VIAL OF LIQUID FIRE (T).
- Go to Nabia’s Camp.

- Use VIAL OF LIQUID FIRE and HERBS on EMPTY KETTLE, earn SMOKING KETTLE.
- Use SMOKING KETTLE on the insects, take PRACTICE TARGET (U).
- Go forward.

- Use PRACTICE TARGET on the cactus (V).

- Easy solution: Place the targets as shown in the image (W).

- Hard solution: Place the targets as shown in the image (X).

- Take WATER FROM OASIS, BIG SHELL and GLASS (Y).
- Use DIAMOND RING and GLASS on EMPTY FRAMES, earn LENSES.
- Use LENSES on the telescope, take STAR COMBINATION (Z).

- Use STAR COMBINATION on the closed tube, read the note, take SCROLL TUBE (A).
- Go forward.

- Play puzzle, earn GOLDEN BRACELET (B).

- Use GOLDEN BRACELET, take HINT FOR SPELLCASTERS 2/3 and EMBROIDERED SCARF (C).
- Use EMBROIDERED SCARF and SCROLL TUBE on the grid, take FAN and PIERCED SHIELD (D).
- Go to Nabia’s Camp.

- Play puzzle, earn BULL HORNS (E).

- Use BULL HORNS, take POUCH OF CORKS (F).

- Use POUCH OF CORKS on PIERCED SHIELD.
- Solution: Arrange the corks as indicated by the arrows in the image, earn SHIELD (G).
- Go forward.

- Use SHIELD, take HINT FOR SPELLCASTERS 3/3 (H).
- Go forward.

- Use HINT FOR SPELLCASTERS 3/3, click on the left spellcaster, then on the right one, then on the left one again, take FLOOR PLAN (I).

- Use FLOOR PLAN (J).

- Easy solution: Arrange the tile pieces as shown in the image (K).

- Hard solution: Arrange the tile pieces as shown in the image (L).
- Go forward.

- Select this option (M).

- Read the note, take MASK and EMPTY SACK (N).
- Use EMPTY SACK and BIG SHELL on the pile of sand, earn SACK OF SAND (O).
- Read the scroll, use SACK OF SAND on the hook (P).

- Play puzzle, earn SCROLL (Q).

- Use SCROLL, Click on the scrolls until they form a complete image (R).
- Go forward.

- Select this option (S).

- Take JAR and PLANKS 1/2, use FAN on the golden sand, earn GOLD POWDER, take MOON STONE (T).

- Use MOON STONE and WATER FROM OASIS on MASK, earn MASK OF ILLUSIONS.
- Use MASK OF ILLUSIONS (U).

- Easy solution: Click on the identical faces in pairs.
- Each pair is highlighted with a frame of its own color (V).

- Hard solution: Click on the identical faces in pairs.
- Each pair is highlighted with a frame of its own color (W).

- Take OLD SIGN and BLUE CRYSTAL (X).
- Use BLUE CRYSTAL on the burning bowl, earn BLUE FLAME (Y).
- Read the tablet, use BLUE FLAME (Z).

- Play puzzle, earn BALLS OF EXPLOSIVES (A).

- Use BALLS OF EXPLOSIVES on the press, take EXPLOSIVE POWDER (B).
- Use EXPLOSIVE POWDER and GOLD POWDER on TUBE FOR SCROLLS, earn EXPLOSIVES.
- Use EXPLOSIVES on the rubble (C).

- Easy solution: Move the token along the route shown in the image (D).
- Use the arrows to control the chip: L – moves the chip to the left.
- R – moves the chip to the right.
- U – moves the chip up.
- D – moves the chip down.

- Hard solution: Move the token along the route shown in the image (E).
- Use the arrows to control the chip: L – moves the chip to the left.
- R – moves the chip to the right.
- U – moves the chip up.
- D – moves the chip down.

- Take MAGIC LAMP (F).

- Give MAGIC LAMP to the Genie (G).

- Select this option (H).
- Go to Petrified Caravan.

- Take BROKEN AMULET and LAMP (I).
- Use LAMP on the ashes, take METAL ROD (J).
- Use BROKEN AMULET and METAL ROD, take CACTUS AMULET (K).
- Go to Near Akiba Tower.

- Take PLANKS 2/2 and TRAP, use CACTUS AMULET on the slot in the wall, take COAL (L).
- Use TRAP on the crack in the wall, take NAILS, HARP STRINGS and SHIELD (M).
- Use SHIELD, PLANKS 2/2 and OLD SIGN on the desolate bridge (N).

- Easy solution: Click the buttons as shown in the image (O).

- Hard solution: Click the buttons as shown in the image (P).

- Take METAL HOOPS and CANDLES 1/2 (Q).
- Use JAR on the lightning, earn JAR WITH LIGHTNING (R).
- Read the note, use JAR WITH LIGHTNING on the painting (S).

- Play puzzle, earn PALM LEAF (T).
- Go to Petrified Caravan.

- Use COAL, take DRAWING OF BRICKS (U).
- Go to Inside Akiba Tower.

- Use PALM LEAF, read the book, take INCOMPLETE FIGURINE and HARP STRINGS 2/2, use DRAWING OF BRICKS, take FULL OILER (V).

- Read the sign, use HARP STRINGS 2/2, take SPOON (W).

- Use FULL OILER, take BUNCH OF KEYS (X).
- Use BUNCH OF KEYS on the keyhole (Y).

- Easy solution: click on the buttons in the following order: 1-1-2-2-1 (Z).

- Hard solution: click on the buttons in the following order: 1-1-2-2-1-1-2-2-1 (A).

- Read the diary (B).
- Go back.

- Play puzzle, earn METAL BASIN (C).

- Use METAL BASIN and SPOON on the bats, take CANDLES 2/2 (D).
- Go to Near Akiba Tower.

- Use CANDLES 2/2 (E).

- Easy solution: click on the candles in the order shown on the image from 1 to 6 (F).

- Hard solution: click on the candles in the order shown on the image from 1 to 8 (G).

- Take TOWER BANNER (H).
- Use TOWER BANNER, take TRIDENT (I).
- Go forward.

- Click on the chest, use TRIDENT, take BOLT (J).
- Go to Sanctuary City.

- Play puzzle, earn STONE EGG (K).
- Go forward.

- Use STONE EGG, take PUPPETEER (L).
- Go to Hall of Magical Marionettes.

- Use PUPPETEER (M).

- Easy solution: click on the cells marked with a single number in order from 1 to 8 (N).

- Hard solution: click on the cells marked with a single number in order from 1 to 8 (O).

- Take BIG FEATHER and FIGURINE PART (P).

- Use FIGURINE PART and BOLT on INCOMPLETE FIGURINE, earn FIGURINE.
- Use FIGURINE, take WOODEN HANDLE (Q).
- Go to Inside Akiba Tower.

- Play puzzle, earn GOLDEN STATUETTE (R).

- Use METAL HOOPS, NAILS, and GOLDEN STATUETTE on the broken barrel, take PAPER FLOWER (S).
- Go to Sanctuary City.

- Use PAPER FLOWER (T).

- Easy solution: connect the symbols with lines as shown in the image (U).

- Hard solution: connect the symbols with lines as shown in the image (V).

- Take BAS-RELIEF FRAGMENT (W).
- Go to Inside Akiba Tower.

- Use BAS-RELIEF FRAGMENT, read the records (X).

- Select this option (Y).
- Walkthrough Bonus Chapter, at the link below.



