
Mysterious Ship 2 – A puzzle game in which you find yourself on a drifting fishing boat in the middle of the cold sea. It all begins with a disturbing scene: fog, screams from the darkness, and a boat reeking of blood. It quickly becomes clear that something terrible has happened to the crew, and you must piece together the events of that night bit by bit. You play as Yelis, who comes to on the ship with memory gaps and a head injury. Gradually, as you explore the cabins, holds, and engine room, you find clues to what happened and learn the fate of the others: Jeff, Katerina, Jessica, Durahan, Ollie, and Teddy. Conversations, found objects, and fragments of memories come together to form a grim picture of arguments, hidden relationships, betrayal, and a string of murders, in which not everything is as obvious as it seems at first glance. You’ll have to search for keys, restore the ship’s power, figure out mechanisms, pick locks, and piece together clues hidden in documents, phones, and even children’s drawings. Many tasks require attention to detail and logic, while others demand courage, as you must navigate in complete darkness, amid traces of blood and the bodies of the dead. The storm raging outside, the creaking of the old ship, and the feeling that you are not alone on board create a tension that only intensifies as the plot unfolds. If you can’t solve a puzzle or don’t know where to find items, you can check out the walkthrough for Mysterious Ship 2 (诡船谜案2) on our website to escape the ship.
Mysterious Ship 2 – Walkthrough
Here you can view the complete walkthrough for Mysterious Ship 2, step-by-step with images.

- Pick up the notebook on the floor.

- Open the close-up of the bag on the table.
- Pick up the battery on the left.

- Open the close-up of the bag on the table.
- Pick up the flashlight on the right.

- Open the flashlight close-up, click to open the flashlight cover, select the battery from your inventory, and insert the battery into the flashlight.

- Click the wooden box under the table to enter close-up.
- Use the flashlight to illuminate the box.

- Click to move aside the junk in the box.
- Pick up the paper inside.

- Click the inventory list on the wall to enter close-up.
- Combine the paper with the list on the wall to get the code 4336.

- Click the combination lock below the cabinet to enter close-up.
- Enter the code 4336 to unlock.

- Click to remove the padlock from the cabinet to open it.

- After opening the cabinet click to obtain the valve handle inside.

- Click the floor hatch to enter close-up.
- Place the valve handle, then click to rotate it and open the hatch.

- Use the flashlight to illuminate the passage below.

- After coming down the stairs, click to pick up the screwdriver handle under the stairs.

- Click the garbage bag at the doorway to enter close-up.
- Open the garbage bag.

- Click to move aside the junk in the garbage bag.
- Pick up the electrical room key.

- Click the keyhole on the electrical room door to enter close-up.
- Use the electrical room key on the keyhole to open the door.

- Click the body to enter close-up then use the flashlight to illuminate it.

- Click to pick up the note clutched in the body’s right hand.

- Convert the numbers based on the list’s hints to get the correct answer: –….—-..

- Click the circled area buttons.
- Keep the pointer in the green zone for a while.
- All progress bars need to turn green.

- Click the body.
- After entering close-up, click the right pocket to obtain a photo.

- Click the indicated position on the left side of the body to obtain the junction box key.

- Click the body’s mouth to enter close-up.
- Click to pick up the Phillips screwdriver bit on the neck.

- Click the junction box to enter close-up, then use the junction box key to open it.

- Connect all the wires in the junction box as shown.
- Once connected, the electrical room lights will turn on.

- Open the screwdriver handle close-up.
- Combine the Phillips screwdriver bit with it to get a complete Phillips screwdriver.

- Go to outside the electrical room.
- Click the toolbox on the left to enter close-up.
- Use the Phillips screwdriver to remove the screws.

- Open the toolbox and pick up the pliers inside.

- Return to the storage room.
- Click the door to enter close-up.
- Use the pliers to cut the wire and open the door.

- After reaching the corridor click to pick up the wire on the floor.

- Click the Crew Quarters 1 door to enter close-up, then click the key to trigger a flashback.

- Click the poster on the wall to get a hint for opening the infirmary door.

- Click the floor beside the right bed.
- Pick up the blue box.

- Click the infirmary door to enter close-up.
- Based on the clue from the Crew Quarters 1 poster, adjust the dials on the door as shown.

- Click the trash can on the floor to enter close-up.
- Move aside the junk and pick up the combination button.

- Click the tray on the table to trigger a flashback.

- Go to the side of the bridge.
- Click the middle window to enter close-up, then use the fire hammer to break the window.

- Click the indicated area on the floor to pick up a steel pipe.

- Click the junction box on the floor to enter close-up.
- Use the steel pipe to pry open the cover.

- Adjust the wiring in the junction box as shown.
- The bridge will be powered on.

- Click the shining gold coin to trigger a cutscene and exit the flashback.

- Click the notebook on the table to enter close-up.
- Open it to find the password clue HOK.

- Pick up the cabinet key from the box.

- Click the cabinet to enter close-up.
- Use the cabinet key to open it.

- After opening the cabinet, obtain the steam engine key and the flathead screwdriver bit.

- Open the Phillips screwdriver close-up.
- Click the joint to disassemble it, then attach the flathead screwdriver bit.

- Click the glass medicine cabinet.
- After entering close-up, use the flathead screwdriver to remove the screws.

- Use the wire on the opening to hook out the cabinet key.

- Return to Crew Quarters 1.
- Click the cabinet under the bed to enter close-up.
- Install the combination button.

- Based on the poster’s hint, enter the code 74617 on the cabinet under the bed to open it.

- Pick up Ollie’s phone.

- Use the flashlight inside the cabinet to illuminate it.

- Click to lift the body’s hair.
- Click the gold coin to trigger a flashback.

- Click to pick up the note under the gold coin.

- Examine the note close-up.
- Obtain the clue: LIAR.

- Examine the blue combination box close-up.
- Based on the note’s clue, set the lock to LIAR and open the box.

- Click to pick up the Crew Quarters 2 key from the box.

- Go to the corridor.
- Find the Crew Quarters 2 door.
- Use the Crew Quarters 2 key to open it.

- Click the cabinet to enter close-up then use the cabinet key.

- Obtain the children’s picture book from the opened cabinet.

- Open the fairy tale book item close-up.
- Turn the page to obtain the upper half of the torn page.

- Click to examine the photo and discover the clue that Jessica’s birthday is 0129.

- Click the backpack on the bed to enter close-up.
- Based on the clue, enter the code 0129 to open the backpack.

- Click to move aside the junk inside the backpack.
- Pick up the pencil.

- Go to the infirmary.
- Use the upper half of the torn page and the pencil on the notebook to get the clue for opening the main door.

- Go to the main door.
- Based on the clue, click the buttons below in the order: Right 5 times, Left 6 times, Right 5 times, Left 2 times to open the door.

- Go to the ship’s side.
- Click the plank near the hole to enter close-up.
- Move aside the debris and pick up the wrench.

- Go to the deck.
- Click the fish hold door to enter close-up, then click to trigger dialogue and a flashback.

- Click the lifeboat to enter close-up.
- Pick up the crowbar.

- Click the combination chest to enter close-up and solve the puzzle as shown.

- After opening the combination chest, pick up Rope 1 and a set of keys.

- Click to lift the cloth on the crate.
- Click to enter the barrel close-up.
- Use the crowbar to pry out the nails on the barrel.

- Pick up Rope 2 and the fish hold chain key from the barrel.

- Combine Rope 1 and Rope 2 in your inventory to get a long rope.

- Click the fish hold door to enter close-up then use the chain key to unlock the chain.

- After opening the fish hold door, tie the long rope to the anchor point below.
- The flashback ends.

- Click the fish hold door to enter close-up.
- Pick up the crowbar above the hatch.

- Go to the ship’s side.
- Use the crowbar to pull down the ladder.
- Click the ladder to climb up.

- Click the junction box on the floor to enter close-up.
- Use the wrench to unscrew the bolts.
- Remove the backup power source.

- Return to the engine room.
- Click the steam engine to enter close-up.
- Use the key to open the cover.

- Click the 2nd switch then the 3rd switch to stop the machine.

- Click the junction box on the kitchen door to enter close-up.
- Reassemble the screwdriver into a Phillips screwdriver.
- Remove the screws from the junction box.

- Use the wrench to remove the screws from the damaged power source.

- Click to remove the damaged power source, then install the backup power source.

- Adjust the junction box wiring as shown.
- Once the power is connected, the door-opening mechanism will start.

- Deduce the code 4132 from the lines forming the shapes.

- Click the cupboard to enter close-up.
- Use the wrench or crowbar to break the glass.

- Click to pick up the padlock inside the cupboard.

- Based on information from Durahan’s phone combined with Ollie’s tattoo, Ollie’s nickname is HONEYBEE.

- The wiring layout for the door between the fish hold and the kitchen found on Ollie’s phone.

- Based on analysis of the diagram from Ollie’s phone, press the buttons in the order shown.

- Pick up the locked key next to Teddy’s body.

- Based on the book in the infirmary, the first two digits of Lock No.
- 2 are 25.

- Examine the 3 padlocks to get the clues: 1732, 2534, 4336.

- Click the cabinet under the stove to enter close-up.
- Based on the padlock hints, the fourth padlock code is 8138.

- Click to remove the padlock and open the cabinet.

- Pick up the captain’s quarters key near the feet.

- Return to the bridge.
- Click the wall panel.
- After entering close-up, use the wrench to unscrew the bolts and open the panel.

- Insert the captain’s quarters key into the keyhole.
- Start the machine.

- Arrange the energy bars from longest to shortest, top to bottom.
- Complete this on the second and third screens to open the captain’s quarters door.

- Click Jeff to trigger the ending.

- Click the ship to end the game.
Congratulations! You have completed the game Mysterious Ship 2.



